So apparently LinkedIn didn't salt any of its users' passwords before hashing.

Man, if only they'd had some way of finding people who understood basic fucking network security and were looking for work.

Arguments on the Internet are waged through cliché.

Before Watchmen is out today. Alan Moore isn't too happy about it, and has made it abundantly clear that he did not approve it.

Bring this subject up, and sooner or later somebody -- perhaps even an ordinarily intelligent person -- is going to introduce the false-equivalence argument, "Did JM Barrie approve Lost Girls? Did Bram Stoker approve League of Extraordinary Gentlemen?"

I shouldn't have to explain why that is a stupid comparison, but let me just get it out of the way:

JM Barrie did not approve Lost Girls and Bram Stoker did not approve League because JM Barrie and Bram Stoker are fucking dead.

Alan Moore: Not dead. Still alive. Vocally complaining about the use of his characters and concepts.
JM Barrie and Bram Stoker: Dead. Not still alive. They do not have an opinion about Alan Moore.

Not remotely the same thing.

So, okay, point that out and whoever brought it up might concede that point, but then next on the list is "But Watchmen is based on the Charlton Comics characters; it wasn't original in the first place."

Well, you're getting warmer, but still no.

While it's true that the Watchmen cast is deliberately derivative, it is distinct. Rorschach is not the Question, Dr. Manhattan is not Captain Atom, and Nite Owl is not Blue Beetle.

I do think it would have been nice for Moore, Gibbons, DC, or somebody to offer Steve Ditko a check for inspiring their runaway success. (Ditko would likely have refused, because he is Ditko, but it would have been a nice gesture.) But I also think that that's a fundamentally different situation than if, say, the story actually had featured the Question, Captain Atom, and Blue Beetle and Ditko had been asking them not to make it.

Being able to create original characters who are clear analogues to existing characters is a good thing, and the comics industry is built on it. Superman is based on Doc Savage and Batman is based on the Shadow. But they are most certainly not Doc Savage and the Shadow; they're not merely distinct legally, but also morally and artistically. Just as the characters in Watchmen are distinct from their inspirations.

Even in current issues of League, where Moore is clearly using still-living creators' characters with the serial numbers filed off -- most notably Voldemort --, it's still not the same thing. Including a popular, culturally-important character in a minor role or cameo in an ensemble book and never referring to him by name is qualitatively different from making him the main character and sticking him on the cover.

All that said, there are some people who have made a fair point and a rational comparison in this debate: Alan Moore did spend most of the 1980's working on other people's characters. Superman, Batman, Green Lantern -- for someone who now bemoans DC's predatory contracts, he didn't seem too concerned about Jerry and Joe's cut when he wrote Whatever Happened to the Man of Tomorrow?

And that is a fair point. You can take this a number of different ways, I suppose -- it could be that Alan Moore was simply young and naive and didn't think about things like that in those days. Or it could be that he, Scott Kurtz-like, knew about the injustices of the past but naively believed that things were All Better Now.

Or, cynically, it could just be that he didn't care about unfair contracts until one affected him, or until after he was already rich enough that he could afford to tell DC off.

Honestly, that's a valid interpretation. I can respect that opinion. It's not flattering, but it's at least logically consistent.

And the other thing is, you know, Alan Moore is kind of a dick.

First, there are the blanket statements he constantly makes about everyone at DC and Marvel being terrible and doing nothing but rehash his ideas from 25 years ago. Now unfortunately, I do believe there's some truth to that -- grim-'n'-gritty stories attempting to duplicate Watchmen and Dark Knight Returns are a blight on the superhero genre -- but to say that there's not one person with a single original or creative idea at either company is just, by Moore's own admission, an insult delivered from a position of ignorance.

There's also a whiff of the paranoid conspiracy theorist to Moore's ranting about DC. I don't really think DC bought WildStorm just to get Moore back. And neither do I think that Steve Moore (friend, no relation)'s novelization of the Watchmen movie was scrapped out of petty revenge against Alan, acted out through coded threats transmitted through an unwitting Dave Gibbons -- I find it far more likely that someone at DC just realized that making a novelization of a movie that tried its hardest to be a shot-for-shot adaptation of an existing comic book they already published was a fucking stupid idea.

But his claim that DC was using Gibbons to send weird coded threats brings us to another problem I have with Moore: he has a pretty spotty history with his co-creators.

I think it's wonderful that he refused his share of royalties from V for Vendetta and Watchmen and insisted that it be given to David Lloyd and Dave Gibbons, respectively. I also think that it's a damn shame that, afterward, he accused them of being ungrateful and refused to speak to them ever again.

And that's something that I think too many people have ignored here: comics is a collaborative medium, Alan Moore didn't make these comics by himself, and unfortunately he doesn't just have a history of falling out with his collaborators, he also has a history of blocking their old work from being reprinted.

Steve Bissette -- who says he still has no idea what he said that made Moore refuse to speak to him anymore -- has spoken at length about his attempts with Rick Veitch to reprint 1963 and Moore's refusal to let it happen, and has noted, sardonically, that as much as he hates work-for-hire, it's his WFH collaborations with Alan that are still in print and earning him royalties, not their creator-owned work.

So while I still think Moore and Gibbons should own Watchmen, I acknowledge the very real possibility that if they did, Moore might still have declared Gibbons to be persona non grata and might very well have forced Watchmen out of print. We'll never know.


To the matter of the Watchmen contract: I don't think anyone was attempting to hoodwink Moore and Gibbons with the reversion clause; neither they nor DC had any expectation that the book would stay in print and never revert.

To that end, I can see DC's point that it tried, for decades, to reach an agreement with Moore that would be favorable to all parties, up to and including offering him the rights back if he'd write the prequels himself, and that he was intractable. And I can see Moore's point that DC was moving the goalposts and offering him what it had already agreed to give him, in exchange for more in return from him.

In that sense, it can be viewed as simply a dilemma, as two parties unable to reach an agreement (with Gibbons trapped in the middle) and both sympathetic to a certain extent.

On the other hand, there were cases where DC clearly took advantage of Moore and Gibbons, most notably in the case of the Watchmen buttons it sold as "promos" so that it wouldn't have to pay them their cut for merchandising.

And Moore has recently claimed that his contract actually stipulated that if he ever refused to agree to anything DC proposed to do with the property, they could hire their own lawyer to sign in his stead. And if that's true, then yeah, I think the contract was predatory.

Which does, of course, mean that Moore should have had a lawyer go over his contract in the first place -- I don't think anyone, including Moore himself, disagrees with that.

But what I don't quite get is the frequent line of reasoning, "He signed a contract, therefore he deserves anything that happens as a result of that." Well, legally, sure, but ethically that's far too callous a worldview for my tastes. The notion that it's Moore's fault for allowing DC to take advantage of him -- well, certainly he deserves some share of the blame, but what I don't get is how that absolves DC of any blame for actually taking advantage of him.

JM Straczynski's "Did Alan Moore get a crummy contract? Yes. So has everyone at this table. Worse was Segal [sic] and Shuster, worse was a lot of people" dismissal is particularly galling.

But JMS inadvertently brings up another point -- by being, himself, a perfect example of a famously difficult person to work with, a guy known for publicly criticizing the people who sign his checks, who DC puts up with anyway because he brings in good money.

Moore may seem intractable, but DC hasn't gone to much trouble to keep him happy. As Heidi MacDonald recently noted, he was willing to collaborate with them on a Watchmen retrospective back in 2000 -- but after that, DC pulled one of his stories, almost didn't publish Black Dossier, and never did publish it in the format Moore and O'Neill wanted.

Hell, Moore was even consulted for the V for Vendetta movie up until he read a script written by Americans who didn't even have a working idea of how British people talked or the basic structure of the British government.

Moore may be a crank, but MacDonald's point is sound: DC is making the same mistake it's been making since 1939. It's focusing on the characters as its treasure trove instead of their creators.

Way I see it, Before Watchmen will sell well at first and be largely forgotten in a year or two. It's another example, like the New 52, of short-term gimmick thinking -- it'll be a blip on the radar, rather than something that brings in new long-term readers and fans.

You know what could have brought in new readers and fans? New material by Alan Moore.

DC is so singularly focused on wringing every last penny out of Watchmen that it hasn't even stopped to consider what made the book great. It wasn't Ozymandias and the Comedian. It was Moore, Gibbons, and colorist John Higgins.

And maybe Moore was always going to get pissed off and take his ball and go home. Maybe nothing DC could have done would have been enough to get him to stay. Or maybe, if they'd gone to more trouble to keep their biggest-name creator happy, he'd still be around churning out new bestselling books for them -- we'll never know.


Course, there's also the point that Before Watchmen is a terrible idea in the first place, and it would still be a terrible idea even if Moore gave it his blessing -- even if Moore wrote it himself. (And yes, he was planning on it at one point.)

Watchmen is a complete story with a beginning, middle, and end. It stands alone, and should continue to do so. I love Darwyn Cooke and Amanda Conner (and I've enjoyed some stuff by JMS and Azzarello), but I'd much rather see them working on something new.


Discuss this in the Watchmen thread at Brontoforumus!

The Democrats stand for nothing except "I wish I was a Republican" and the Republicans stand for raw, unbridled evil and greed and ignorance smothered in balloons and ribbons.
- Frank Zappa, Spin interview, 1991

Tweaked the Features Page a bit. It's still outdated as hell -- I think the newest stuff on it is from 2006 -- but at least now there aren't so many broken links or as much use of present tense.

Added my last few forum avatars, too. Which I guess technically means that the newest thing on the page is now a comic book panel from 2009.

I'm tempted to at least rearrange the page a bit at some point. And part of me is tempted to tweak the layout a bit so it matches the current site style -- but part of me figures that since the page is basically a historical artifact anyway, maybe I'm better off leaving the old site style on it too.

And another part of me is pointing out that that's one of those bookkeeping things that takes too damn long, isn't worth it, and distracts me from actually adding more content to the site.

And hell, I've just managed to post three updates in two days. By the standards of this site, I'm on a roll.

Dear Every Single Person Who Has Ever Stuck a Label onto the Outside of a Reusable Shipping Sleeve,

What the fuck is the matter with you?

Kisses,
T

It's interesting -- those last two posts have actually gotten a couple of people to tell me I should post more. A friend I hadn't talked to in a few months, somebody from the messageboard, and, to my pleasant surprise, a stranger. (Or possibly someone pulling a surprisingly elaborate hoax, which I suppose is still flattering in its own way.)

Partly because of the feedback, I'm going to try and write more here.

I've fucked around on the backend a bit; you've probably noticed posts have tags at the bottom now. I've gone through all the way back to when I first started using blogging software in '06, and tagged all of them. I'm half-tempted to go through the older ones, from when I entered everything by hand, perhaps for no other reason but to tally up how many posts each I've devoted to Mike Allred and Kurt Busiek, but that sounds suspiciously like a lot of work for very little payoff. The reason I switched to blogging software in the first place was because I found myself spending a really inordinate amount of time cutting-and-pasting from one page to another.

Speaking of which, I've also updated the KateStory page, fixed broken links, summarized Book XVIII, and added some new character entries, which is exactly the kind of irritating bookkeeping that drives me to go play Nintendo instead of updating the site. Wonder if it'd be worth it to set up a DB so I don't have to manage every character's list of appearances manually. Then again, we haven't done one of these in nearly two years.

And speaking of old crap that seemed like a good idea at the time, I've renamed the "My Personal Life" category, because that was always a pretty stupid name for "What book I am reading/What game I am playing" but which I kept for a dozen years due to a combination of inertia and mild amusement that I could refer to my categories with the shorthand "Life/Stream".

I've changed it to the more boring but more accurate "Status Updates". That still doesn't seem like a very good name, so if anybody's got a better idea I'm open to suggestions.


I ever tell you why this site is called corporate-sellout.com?

I was chatting with an old friend of mine. Girl I went to high school with; we were in drama together, and I went to my junior prom with her.

By this point we were in college. I was a freshman or a sophomore, thereabouts, and she would have been a year ahead of me.

We were still in touch but pretty testy with each other -- you know that age, where you're out on your own but still kinda stressed-out and pissed-off about everything.

Plus, I was still getting over a bad breakup. With her roommate.

Anyhow, we were talking about our majors. She'd picked creative writing and I pooh-poohed it a bit.

Not because I don't believe in writing, of course. She and I are both storytellers, at heart.

But for other reasons. I thought of college as a means to an end, a financial investment for a financial reward. And, well, I was lucky enough that I really enjoyed something that also was, unlike a creative writing, a lucrative degree. (That'd be CompSci, for those who haven't been keeping score.)

She responded, rather angrily, with "Well, it sounds like I'm studying to be an artist, and you're studying to be a corporate sellout."

It wasn't the worst thing she called me in that conversation (it was followed shortly by "asshole"), but it stuck with me.

Mostly because I make a terrible corporate sellout.

Up to that point in my life, I'd never even worked in private industry; all my work had either been for my family or for the government.

I've worked a few corporate jobs in the years since, but I'm still a bottom-rung IT temp. If I were going to sell out, it would have been for a lot more money than what I'm making.

Funny thing is, last I heard she was doing much the same work I am -- she's probably a bit higher up in the chain, actually, because a few years back she took an entry-level phone support job that I refused.

I can't say I regret refusing that job, because seriously, entry-level phone support sucks and I thank the all-powerful Atheismo every day that I no longer work in a phone bank, but I will say that the job I took instead because I thought it'd pay better and give me more room for advancement was...a miscalculation.

So it goes, I suppose. But I'm still a storyteller at heart.

I enjoy the hell out of writing. And I never really stopped doing it -- I just cut way back on doing it here.

I'm pretty damn prolific over on the forums, and I spend more time arguing with idiots in the ComicsAlliance comments section than I'd care to admit. I think I'm much better off trying to redirect at least some of that effort back this way.

I've probably got a pretty good backlog of standalone posts over at Brontoforumus (and maybe even Pyoko, if I feel like slogging through Wayback pages) that I could just copy-paste up here. I expect I'll do a bit of that, in addition to original posts.

The most baffling argument I've been seeing lately to bolster the "Kirby's family shouldn't get any money" line is, "Well, it wasn't just Lee and Kirby who created the Avengers, it was Lieber and Heck, and Ditko designed the red and gold Iron Man armor, and Millar and Hitch made Nick Fury look like Sam Jackson and and and and and..."

Well, you know, I absolutely agree: Lieber, Heck, Ditko, Millar, Hitch, and plenty of other guys did very important work on Avengers over the years, work which made it into the movie.

The part where it gets fucking baffling isn't the first part, the "Lots of people made Avengers what it is" part. I get that. The part I just can't make sense of is "therefore none of them deserve any money."

Honestly, what the fuck is that?

I saw a guy on the ComicsAlliance comments section the other day argue that if Marvel compensated everyone whose work was adapted in Avengers, it would bankrupt the company.

What?

Tom Spurgeon recently wrote a lovely post titled These Comics-Makers Created The Avengers, spotlighting the writers and artists who made major contributions to the franchise that were used in the movie. He lists Stan Lee (the Avengers, Iron Man, Hulk, Thor, Loki, Black Widow, Hawkeye, SHIELD, The Cosmic Cube, Pepper Potts, Jarvis, Nick Fury), Jack Kirby (the Avengers, Iron Man, Captain America, Hulk, Thor, SHIELD, Loki, the Cosmic Cube, Jarvis, Nick Fury), Don Heck (Iron Man, Black Widow, Hawkeye, Pepper Potts, and a good chunk of the early Avengers), Larry Lieber (Iron Man, Thor, Loki), Brian Michael Bendis (Maria Hill, Ultimate Nick Fury), Mark Millar and Bryan Hitch (The Ultimates, which the Avengers movie is largely based on, most notably in the casting of Samuel L Jackson as Nick Fury), Joe Simon (Captain America), Don Rico (Black Widow), David Finch (Maria Hill), Mike Allred (Ultimate Nick Fury), Steve Ditko (the red-and-gold Iron Man armor and a shitload of other refinements of Kirby et al's characters), and Jim Starlin ([SPOILER]). I would have added Adi Granov to the list, too, as that's his version of the Iron Man armor up on the screen, but unlike most of the others he actually worked directly on the movies, adapted the armor for film himself, and got a paycheck and a spot in the credits that's not "Special Thanks".

So okay. That's fourteen dudes.

Let's say that you gave each of those guys (or their heirs, where applicable) a million dollars for making The Avengers. It doesn't have to be a million; that's just a number I'm picking -- partly because it's what Marvel gives Stan Lee every year, and partly because it's a pretty big chunk of change that you can reasonably assume none of them would refuse. (Except Ditko.)

So okay. That's fourteen million dollars. (Thirteen if you acknowledge that Ditko would certainly refuse; twelve if you take Stan out because he already got his million dollars.) Out of a movie that has grossed over a billion so far. Without factoring in merchandising, cable, DVD, etc.

According to mathematics, fourteen million is 1.4% of one billion. Or, 28% of the $50 million that Robert Downey Jr. allegedly made from the movie (according to anonymous sources, reported by Hollywood Reporter). Now, before anyone accuses me of saying Downey got paid too much or didn't deserve that money -- that's not my argument. He was in the movie; he's the main talent that this entire franchise was built on. And he's a great actor. Good for him, and I don't begrudge him a single thin dime he's earned from it. No, my point is merely that if Marvel Studios, Disney, Paramount et al can afford $50 million for one guy, it can afford a total of $14 million for fourteen guys.

"But," goes the inevitable argument, "it won't stop there! If you give money to those fourteen guys, everyone will want some! Where do you draw the liiiiiine? If you give money to those fourteen people, you have to give money to every single person who ever worked on an Avengers comic! And then the guy who drove the delivery truck is going to want a piece of the action!"

(I would like to add that that last bit is not an exaggeration. I saw a guy use that exact argument once in a debate about the Superman rights. I am not kidding even a little.)

Well, first of all, that's a stupid slippery-slope argument. Just because you agree to compensate fourteen or so people does not mean you agree to compensate everybody. That's stupid. If you make that argument, you're stupid, or at least pretending to be stupid.

(Well, I shouldn't say "at least" -- I happen to think pretending to be stupid is much worse than actually being stupid.)

You can draw a clearly-defined line. For me, it's a pretty simple one: the people who deserve compensation are the writers and pencilers who created any of the specific characters, costumes, locations, devices, or stories adapted in the movie.

And yes, there's ambiguity there. But guess what? Marvel's already got to sort out ambiguity. Is Scarlet Witch an Avenger or an X-Woman? Do the Spider-Woman movie rights belong to Marvel Studios or Sony? There are already lawyers whose job it is to sort out those distinctions; they can sort out whether Jim Steranko had a significant hand in the Avengers source material too.

(And an aside: on the "What about the inkers, colorists, and letterers?" question, I don't believe they qualify as creators but I do believe they deserve royalties. I don't think they should get royalties from the Avengers movie, but I absolutely think they should get royalties from any Avengers comics they personally worked on.)

Cartoonist Scott Kurtz recently put this asinine argument to work:

And to say that Jack Kirby is responsible for that Avengers movie is a ridiculous notion and insulting to the combined hard work of thousands, if not tens of thousands, of creators who have put their efforts into keeping our modern mythos of super-heroes alive and well.

Well, okay, there may be tens of thousands of people who have worked on superhero comics. Maybe. And yes, arguing that every single person who has ever worked on a superhero comic should get compensated for the Avengers movie would be incredibly fucking stupid. Which is, I suppose, the main reason that nobody, anywhere, ever has actually made that argument.

But for shits and grins, let's say a thousand people have worked on Avengers over the past 50 years or so. I think that's a pretty high number, but let's go with it.

So okay. In that case, if you were to compensate every single one of them, you couldn't afford to give each of them a million dollars.

But you know what? If you gave each of them ten thousand dollars, you would then be giving them about one percent of what the movie has grossed.

I am not, of course, literally suggesting that every single person who ever worked on an Avengers comic should be paid ten thousand dollars. I'm just saying that they could, and it would amount to a rounding error, which makes the weaksauce "If you give money to the Kirby heirs you have to give it to eeeeverybodyyyyy!" slippery-slope argument that much weaker.

Anyhow, that's a lot of words, and there are guys who've made this point a lot better than I have, in under 140 characters.

Evan Dorkin:

So, others worked on The Avengers et al after Kirby et al. That's your answer? Really? Buildings without foundations collapse, assholes.

Kurt Busiek:

Speaking as one who worked on AVENGERS after Kirby, @evandorkin -- I couldn't have done it without someone creating the characters and book.


Oh, and I updated my Preemptive Response post of answers to all the most obnoxious clichés that inevitably crop up in every discussion of the Kirby heirs' attempt to reclaim rights to his characters. Why, no reason at all.

Here's the thing: I'm boycotting The Avengers.

It was Steve Bissette who convinced me, in a blog post last summer just following the summary judgement against Jack Kirby's heirs. After that judgement it looks like the heirs will never receive their due through the legal system, and the court of public opinion is their last recourse. I haven't bought Kirby-derived Marvel product since.

People have argued this one up and down, and done it well -- James Sturm, David Brothers, Chris Roberson, Heidi MacDonald, Steve Bissette again -- so I'm not going to go into an extensive retread just at this moment. But to summarize:

Yes, Jack Kirby is dead. No, his children didn't write or draw those comics. Neither did Bob Iger or Roy Disney III, both of whom stand to make massive bank on this movie and both of whom are in the position of making a lot of money on this movie because of who they are related to. Captain America should be in the public domain by now, but he's not, again thanks to Disney.

Marvel gives Stan Lee a million dollars a year. His contract stipulates that if he dies before his wife, then she (who also did not write or draw any of those comics) will continue to get a million dollars a year until she dies.

Kirby should have gotten the same deal Lee did. And if he had, he would have left his money to his children.

Never mind the rights questions and the work-for-hire versus spec questions. (Personally I believe Kirby did at least some of his work on spec, and Marvel "lost" the evidence among the thousands of pages of art they contractually agreed to return to him and then didn't. But again, never mind that for now.) Just giving some form of compensation to the Kirby heirs at this point would be a step toward rectifying the injustices Marvel did to Kirby over the course of his life. Plus, as Kurt Busiek recently noted, if Marvel (and DC for that matter) started retroactively applying their current standard contracts to past creators, people like the Kirby heirs and Gary Friedrich would spend less time suing them and more time promoting their movies.

Anyway, here's the other thing: last night somebody handed me a free ticket to go see The Avengers, and I realized that yes, this was a loophole in my boycott. If I don't pay to see it, I'm not supporting it.

Now granted, Marvel/Disney/Viacom/whoever paid for my ticket, and it was part of a marketing strategy -- word-of-mouth, buzz, what-have-you. So here's my thinking: if I talk about the movie, then they've accomplished their goal, and I've broken my boycott.

So I'm not going to talk about the movie. If I say I liked it, then I'm doing just what Disney wants me to. If I say I hated it, then that misses the point -- then I'm suggesting people shouldn't see it because it's a bad movie, not for ethical reasons. If you choose not to see a bad movie, that's not actually a boycott. (I remember lots of people in various comments sections saying they would boycott Ghost Rider 2 over Marvel's treatment of Gary Friedrich -- I reminded them that it's only a boycott if they had planned on seeing the movie in the first place.)

But yeah, I saw it. And I'm going to talk about my moviegoing experience.

I suppose you could argue that I'm still giving them what they want, if you really believe there's no such thing as bad publicity and any mention of the movie is good for them...but, well, read on.


The movie was at 7 PM, and my fiancée and I arrived before 5. She'd eaten and I hadn't, so she grabbed us a spot in line while I found the nearest place to grab a slice of pizza.

The slice I bought was mediocre and I would probably not go back. I felt particularly disapponted inasmuch as the theater is a couple of blocks from my favorite pizza place ever, but I didn't have the time or the money for that spot.

(Tangentially, several nights before I'd had a dream where I was lost in the New York subway system trying to find a good slice of pizza. Because yes, of course you can find a slice of pizza on any given corner in Manhattan, but I was trying to find a really good place. I am sure that this is a metaphor for something.)

So anyway, I got back and grabbed my 3D glasses and my spot in line. I love my fiancée but I think I may have to fire her from holding-my-place-in-line duty. Holding someone's place in line requires more than just waving him over when he walks in; you also need to make sure that you leave enough room around you for a human adult to stand comfortably in.

And so began the hours-long wait in line. It went about how these things usually go: standing in line sucks, but you're there with other people who share a common interest. I was next to a kid who had just read Knightfall and gushed about it while describing The Brave and the Bold as "unwatchably terrible" -- well, at least he's a kid who's enthusiastic about comics.

'Round about 5:45, a manager came up to the line and announced that no cameras would be allowed in the theater.

Including camera phones.

IE, a thing that every single fucking person carries in their pocket, because this is two thousand and goddamn twelve.

Now, I know that this completely fucking boneheaded policy was Disney's and/or Viacom's fault, not the theater's. But what is the theater's fault is that they waited until we'd been in line for an hour to tell us. Yes, as it turns out it was written on our tickets -- in an illegibly-tiny, illegibly-antialiased font way down at the bottom —, but how the hell hard is it to post signage and tell the guy at the door to let everyone know as they come in?

So I went back to the car, along with at least one person from every single group in line. Fortunately, this allowed the line to rearrange itself in a way so that I actually had room to stand comfortably when I got back. And hey, it could have been worse -- as I discovered when the line started moving, the guys who got there first had to stand in a really cramped spot, next to lighted movie posters that gave off a noticeable amount of heat.

And then came the wands.

They didn't pat us down, at least, but there were actually people in suits outside the theater entrance who wanded us to make sure we didn't have cell phones on us.

Let me fucking tell you something, Disney and Viacom.

Captain America did not go to war and punch Hitler in the goddamn face so that he could wake up 70 years later in an America where people have to pass through security to see a goddamn movie.

All so that somebody wouldn't record a 3D movie with their fucking phone and post it on the Internet. Because that would really hurt this movie's business, I'm sure.

Well, the good news is it totally worked and nobody managed to sneak a camera into any of the screenings and post the movie on the Internet within a matter of houohhhhh I'm just messin' with you guys, of fucking course somebody did. I checked this morning, just for curiosity's sake, and yes, surprising absolutely no one, a bootleg cam video of the movie is now readily available on the Internet.

What, you mean irritating and inconveniencing law-abiding customers didn't actually stop anyone from pirating something? I sure never would have guessed that from every single time anyone has tried it, ever!

Anyway. After the wanding we were admitted into a theater that really was not big enough for the size of the crowd. I'm given to understand they opened a second one -- which means we would have gotten better seats if we'd shown up later, because as it was we wound up way too damn close to the screen. (We were in the second row. We were told the first row was reserved for press. If the people who wound up sitting there were press, they must have been there for their high school paper.)

The seats sucked, but on the whole I was surprised to find that they didn't really suck any more for a 3D movie than they would have for a 2D one. There was a sense that the whole thing was hovering above us, and of course since you are actually looking at a plane, yes, shapes distort depending on your viewing angle. And there were bits where the screen had some single massive object filling it that made my eyes cross. But still, I don't think it was any worse than if I'd watched a regular movie from that seat. The problem isn't 3D, it's poor theater design.

All in all, I would say the theatergoing experience left a lot to be desired, and I'm certainly going to remember it the next time I think about attending a prerelease screening -- or even a popular new release.

But I will say one good thing about it: it's the only time this century I've gone to a movie and nobody in the audience had a damn phone.


There's been some talk about credits over the last few days -- an interviewer asked Stan Lee why Jack Kirby wasn't credited in the movie and Stan gave the kind of tone-deaf response he often makes when people ask him questions about credit: he actually said "In what way would his name appear?" (He added that "it's mentioned in every comic book; it says 'By Stan Lee and Jack Kirby'"; I'm going to give him the benefit of the doubt and assume he's referring to the original comics that Jack actually co-wrote and drew with him, because no, Jack does not get a creator credit on most of the current Marvel books.) I know Stan doesn't make these decisions (anymore), but I think he should have responded with "Well, that doesn't sound right; I'll ask around and see what I can do."

People have pointed out since that Kirby's name is in the credits. I didn't see it, but I think it was probably in the "special thanks" section 2/3 of the way down; the credits went by fast and the only names I caught there were Millar, Hitch, and Lieber. (And I'm certainly not saying those names don't belong there, mind; Lieber co-created Iron Man, and this movie is largely adapted from Millar and Hitch's The Ultimates -- indeed, I read an interview where Millar says they're not getting any compensation from the movie and if that's true I think it's outrageous.)

At any rate, my point is, I didn't see Kirby's name in the credits, and I was looking for it.

So, to answer Stan's question, "In what way would his name appear?" Well, Spider-Man had a big "Created by Stan Lee and Steve Ditko" credit right at the beginning, and I think the Marvel Studios movies should have the same thing. I realize that Avengers, in particular, has a lot more creator credits, but I don't care; I still think they should be up onscreen in the opening titles, every one of 'em.

(An alternative idea, that I know could never actually happen but would like to see: in the end credits you get a prominent credit for each of the leads. The Iron Man helmet with Downey's name, the shield with Evans's, and so on. You could couple those with creator credits. Prominent, middle-of-the-screen credit saying "ROBERT DOWNEY JR.", and then, lower down and in smaller type, "Iron Man created by Stan Lee, Jack Kirby, Larry Lieber, and Don Heck". Then the big "CHRIS EVANS", with a smaller "Captain America created by Joe Simon and Jack Kirby". And so on down the line. No, this would never happen in real life, because I am talking about messing with the top-billed actors' credits, but...a man can dream.)


Playing: Xenoblade
Reading: The Neverending Story
Drinking: Lumberyard IPA. It was on sale at my local liquor store, and I checked the label only to discover that "Lumberyard" is actually the Beaver Street Brewery, my old college watering hole. It tastes like the good ol' days. And hops.

I'm not what you'd call an audiophile, but I know what I like.

I've got an HTPC I use as my primary media box. And for the past two and a half years, my surround sound speakers have been a set of Creative Inspire 5300's connected to it. They're perfectly good PC speakers (and were $80 when they were new), but as far as home theater, they're a bit lacking.

So, after months of research and scanning for deals, I got me a receiver and a new set of 5.1 speakers.

The receiver is the Onkyo HT-RC360, which Fry's had marked down from $550 to $300 for Presidents' Day. Now, three things:

  1. I have been keeping an eye on Dealzmodo, TechDealDigger, and TechBargains for months looking for a deal like this -- and none of them had this deal listed. This discovery was entirely the result of my deciding, on a whim, to check the Fry's site. Which is even more notable because
  2. I had been at Fry's, looking for a good deal on a receiver, the previous day, and not seen this. I know they had it in stock, because I picked it up in-store, but it hadn't been on display, nor had I seen it listed in the newspaper clippings upfront listing their weekend deals.
  3. Oh, and of course three days later the Sony equivalent got marked down to $215 on Amazon. But that's okay; this is the sort of thing you come to accept as inevitable in any kind of major hardware purchase, and anyway from the reviews the Onkyo sounds like the better device.

Talking of reviews, I couldn't find any professional ones of the RC360, which made me nervous. But I gathered from Cnet that it's roughly equivalent to the TX-NR609. I'd been looking at the 509, but its lack of OSD and HDMI upscaling gave me pause. Those features aren't make-or-break, but with the RC360 marked down to $300, it was only $75 more than the 509 -- plus it's got 7.1 support. For that price, I may as well buy something a little better and more future-proof.

I had also noted that most of the demo rooms at Fry's used NR509 mixers. While I don't always credit Fry's employees as the best judges of what makes a good product demo (the first thing you see when you walk in the front door is an expensive bigscreen plasma TV inexplicably playing a movie at an eye-searing 240Hz), I thought this was probably significant.

And while I was nervous about buying a speaker set I hadn't actually tested in the store, ultimately Cnet's review of the Monoprice 8247 won me over. The short version: you can get better speakers, but only if you pay four times as much. (An aside: I stopped reading news.com.com some time ago after their reporting became indistinguishable from the trolls in the comments section -- I was going to say "except with better spelling", but nevermind -- but their reviews section continues to be pretty great.)

Anyhow, the speakers came in and I wired them up. It's not pretty just yet -- for now the rear speakers are just sitting on end tables, with their cables blue-taped to the wall, but in the next few weeks I plan to get somebody over to run cable through the attic and mount them properly on the wall. (I'd run the cable myself, but asthma tends to limit one's desire for attic-related adventures.)

One minor gripe: the Monoprice page for the speakers recommends pin-type speaker plugs, but the wire-in-back type I ordered from them is too long; it won't fit in a speaker that's lying flat. It should work fine in one that's wall-mounted, and maybe the wire-in-side type will fit. I might try ordering a couple of those the next time I get something from them, though $2 speaker plugs aren't really worth ordering by themselves. So, bare wire for now -- not like I can hear the difference.

Once I got everything hooked up and configured, I fired up Back in the USSR to verify that the speakers were working, and then straight to the Bridge of Khazad-Dûm scene in Fellowship of the Ring. (This was the point at which my fiancée came out of the bedroom to complain that I was making the house shake. I like to think this was her way of saying "Great job on purchasing and setting up an awesome sound system, Honey!")

Image: The remote, with its many and oddly-labeled input buttons From there I hooked up the rest of my various devices. The Onkyo remote has the now-typical problem of a shitload of different inputs with sometimes arbitrary names -- "GAME" works fine for the component switch connected to my Wii and PS2 (another aside: I wish the thing had more component inputs so I wouldn't need a component switch at all -- but obviously analog is on its way out and I'm sure in a few years I'll have enough HDMI devices that I will be grateful for the emphasis on the new input over the old), but, absent anything resembling "HTPC", I have my HTPC connected under "BD/DVD". My seldom-used DVD/VCR combo is under "VCR/DVR", and my TV audio is connected to "TV/CD", which inexplicably is not the same button as "TV"; the "TV" button can't actually be assigned to any audio input. (I guess people connecting the audio output of their TV into an input on the receiver are probably a rarity; most people have cable boxes which they can connect to the receiver and then output to the TV. But I don't have cable TV, and we sometimes watch broadcast TV. Such people do exist!)

Also: this receiver is the only appliance I have ever bought that came with a GPL compliance notice in the box. This is one more piece of good news on future-proofing: my old TV is no longer supported, its firmware is no longer updated, and it has some annoying bugs (namely, every time it can't tune a channel in it drops it, meaning you effectively have to rerun the channel search every time you move the damn antenna -- again, developers just do not even consider people who watch over-the-air TV at this point). The Onkyo receiver not only supports more features and inputs than I need, its use of open-source software means it can continue to be updated even after its official end-of-life (unless, of course, there are some kind of TiVoization shenanigans at work).

Speaking of my 2005-vintage TV, it's probably the next major piece of equipment I'd like to replace, but it does have one feature I like: an "Automatic" zoom that will upsize the picture beyond the standard 4:3/16:9/"super zoom" presets and zoom the picture until there is no black border anywhere. This is especially useful for the PSP, which outputs games at a weird little 480x272 format that appears as a tiny little windowboxed picture even under most zoom presets. Unfortunately, the receiver's upscaling messes with the TV's "Automatic" zoom; it'll resize the PSP picture vertically, but that still leaves it pillarboxed and vertically stretched. That left me back at wiring the component output of the PSP directly to the TV and leaving the audio hooked into the receiver -- this largely defeats the purpose of upscaling since I'm back to switching TV inputs for different devices, but that is, of course, a minor inconvenience.

And that, incidentally, is the draw of upscaling for me -- I don't really expect the filters to increase my picture quality, but it does mean I don't have to switch from HDMI to Component 1 to Component 2 to whatever on my TV. (Actually, talking of quality, there were visible vertical lines on the PS2 picture -- but I couldn't see them from the couch, and I'm not sure if that's the fault of the receiver or the connection. I've had the PS2 and the cable for some time and I think the connection must be worn, as when I first turned the PS2 on I got audio but no picture; I wiggled the connector in the back and that's when I got a picture with faint lines on it.)

Now I've gotta figure out what to do with those Creative speakers. I'd like to hook them up to my desktop, but Apple is allergic to standards, and you can't actually get analog surround to work on a Mac without some kind of adapter.


Playing: Tactics Ogre: Let Us Cling Together. You know what else the receiver has? A shitload of presets for audio levels. It doesn't just have a preset for games, it has different presets for different genres -- RPG, Action, etc.

Reading: The Light Fantastic

I try not to think about the fact that it's been seven years since I got my CS degree and I haven't put it to use professionally.

I entered the field at the wrong time and in the wrong place. It's rough all over, and the housing bubble hit Arizona disproportionately hard. I've spent the past few years working as a temp and building the odd website on the side.

The first temp gig lasted two years -- ironically, longer than any other job I've had. But I got laid off about a year ago.

There's this kind of paranoia you get. It could happen again any time. And it has absolutely nothing to do with how hard you work or how good a job you do. You could be out on your ass tomorrow, on the whim of some guy you've never met.

I've heard some of the "get a job" rhetoric lately and it's just baffling. A hell of a lot of people would like very much to get a job. I've been either unemployed or underemployed my whole adult life, and that's with a degree that, fifteen years ago, could have gotten me six figures.

Not that I intend this as a pity party. I've got work now, and it pays well enough to live comfortably while still squirreling away enough each week that I'll be okay for a few months if I find myself unemployed again. There are a lot of guys who have it a lot worse than I do.

And if you take anything away from this comedy of errors, let it be that: this is the story of a guy who's doing okay in this economy.

Job 1: Fortune 500 Company, Real Estate Business

Job: Imaging laptops, working in a warehouse, inventory duty
Distance from Home: 3.5 miles
Best Thing: Laid-back atmosphere most of the time
Worst Thing: Lung fungus
Length of Service: 2 years

This wasn't a bad gig, really. Not intellectually challenging, but I worked with some good people, I got some good exercise in, and most times things were pretty laid-back.

But it wasn't worth giving up my health for, and ultimately that's what I did.

I did a lot of work out in a dusty warehouse, and I managed to contract valley fever. For those of you not from around here, valley fever is a lung fungus, and it lives in dust. The Valley and valley fever are like the Internet and Hitler comparisons -- you stay there long enough, it's something you're eventually going to have to deal with.

So I contracted a lung fungus working there, and I've still got asthma. It's manageable now, but I'm not what I was. Before I took that job I was healthy.

The next-worst thing about the job, after the lung fungus, was the meddling from up the chain. People with little-to-no grasp of our actual day-to-day operations had very strong opinions of what those operations should be, and precisely which boxes we should check on which forms each and every single time we did them. Precisely what those opinions were tended to change from week-to-week, producing an ever-changing, increasingly complex system for dealing with very simple tasks.

And as this went on, the environment became less and less laid-back, and more and more stressful.

There was a real disconnect between the building I was in and management out on the west coast. Within my office I was regarded as an essential member of the team, and indeed my bosses not only recognized my value, they realized that I could probably be doing more for the company than just counting how many sticks of RAM were left in inventory, and fought hard to get me not only hired on but promoted.

It's no small comfort to me that every single person who actually worked with me was pulling for me. To the point that when Corporate decreed that all the temps would be let go, my boss's boss's boss got reassigned for telling his boss's boss's boss exactly how he felt about that.

It was nothing personal. And it was nothing to do with my performance. I was just caught up in a bloodbath. I was part of the first wave, but it kept going. Last I heard, they'd laid off another third of my department, every help desk tech in Arizona, nearly everyone in the front office, and most of the people up the chain to VP. And demoted my boss back down to tech.

But before all that, I got a layoff for Christmas. I lost my job two years, to the week, after I'd gotten it.

There's a fatalism that kicks in after awhile. A knowledge that no matter how hard you work and how much you're appreciated, there's some clown in a corner office somewhere who's never met you but has the power to decide whether you're drawing a paycheck next week.

But ultimately there's something liberating about that, too. After awhile you stop trying to impress the clowns in the corner offices who have never met you. You realize the only people worth giving two shits about are the ones you deal with every day -- and that trying to impress them isn't about whether you'll have a job next week, it's about doing a good job for its own sake and for the sake of your team.

Those guys had my back. And that means more to me than a paycheck ever did.

Unemployment

Unemployment sucks. But it could be worse.

It's a pretty damn smooth process in this day and age -- all online, no driving across town and waiting in line. You fill out an online form, they take a week or two to make sure your story checks out, and then they open up a bank account for you, send you a card, and put money in every week.

Once a week you'll have to resubmit your claim. You tell them you're still looking for work (and keep evidence on file in case they ask for it -- I kept rather a long Excel spreadsheet with a list of everybody I'd contacted) and declare any money you've earned.

The whole thing's demoralizing and more than a little Kafkaesque -- Ursula K Le Guin recently described it quite wonderfully in a short story called Ninety-Nine Weeks: A Fairy Tale, and it's barely an exaggeration. That spreadsheet I mentioned where I kept track of all the dozens jobs I applied for? Only one of them ever actually got me an offer, and it was out-of-state -- more on that below. By the time I did finally get work again, it wasn't from the job search, it was from the same temp agency I'd been working for since '08.

Job 2: Local Non-Profit, Medical Industry

Job: Imaging laptops
Distance from Home: 13 miles
Best Thing: A job!
Worst Thing: Poor pay, sporadic availability
Length of Service: 3 months, off and on

This one wasn't too bad either. Neat office, nice people, and a certain degree of autonomy. The cramped little room I worked in got pretty crowded and hot as time went on, and there was a whole lot of downtime as I waited for laptops to finish imaging, but hey, I got time to catch up on my reading.

I also learned some interesting things about security policy. I've never had to lock things down so tightly from the BIOS -- a unique strong boot password on every machine, USB boot disabled, Bluetooth disabled, and on and on.

The toughest thing was that this wasn't a 40-hour-a-week job. It was "We just got these laptops in; image them and when you're done we'll send you home and call you back in when we get more."

And, without getting into the specifics of my pay, here's where that got frustrating: often I didn't make significantly more money than if I'd just stayed at home and collected unemployment.

Unemployment in Arizona works like this: you get a weekly stipend of up to $240. I was eligible for that maximum amount.

Every week, you report how much you've earned. You can earn up to $30 before they start subtracting your earnings from your unemployment check.

So there's this sort of dead zone between $30 and $270 where you are making the same amount of money whether you work or not.

And at this job, I frequently worked a weird part-time schedule and fell into that zone. Once I got past that first $30, I wasn't actually making any money; I was just getting a paycheck from the temp agency instead of the state.

Obviously there are still reasons to work. For its own sake, first of all. And second, to stay eligible for my healthcare, which was set to expire after three months without work. (I got back into the market just in time, but not fast enough to keep someone from fucking up my paperwork and taking me off their books even though I was still paying in every week. I had to call three different departments to get it corrected and my last prescription covered.) But there's still a definite sense of frustration in knowing that you're effectively working for free.

More than one other tech actually told me I should slow down and deliberately take longer to do the work so that I wouldn't get sent home in the middle of the week to await the next shipment. What a position to be in -- effectively being punished for being efficient, and incentivized to slow down and waste time.

This, as you will see, was to become a recurring theme.

Job 3: Company You've Probably Heard Of If You Live in North America, Retail Business

Job: Phone support
Distance from Current Home: 30 miles
Distance from Apartment Where I Lived 4 Years Ago: Directly across the street
Best Thing: Coworkers seem like all right guys
Worst Thing: The single worst job I have ever had. Fuck these people.
Length of Service: About a month

On some level, this fucking fiasco was my own doing.

I'd been poking through listings on some job site or other (probably not CareerBuilder; I quit using it after I discovered it was the thing that kept locking up my browser and hanging my entire system) and I noticed an IT job being offered through my temp agency which my rep hadn't brought to my attention. So I E-Mailed him and asked about it. In hindsight, I should have assumed there was a good reason he hadn't approached me about it.

It was phone support. Not phone support like I'd done before, but in a phone bank -- I had a few feet of shelf that I wouldn't really refer to as a desk, partitioned off from the guys next to me by small dividers that I wouldn't really refer to as a cubicle. Every morning at 6 AM I pulled up whatever broken chair nobody was sitting in, put on a headset if it was still where I'd left it the day before, and started working my way through a list of branches to call to walk their managers through installing new kiosks that didn't work very well in buildings that, half the time, weren't cabled correctly. (Ever walk a retail manager through recabling a patch panel? I've done it six times before breakfast.) It was dimly lit and it was dehumanizing -- I'd compare it to an assembly line, but the assembly lines I've seen are a whole lot livelier and more fun.

(I will grant one thing to the "cog in a corporate machine" setup: this is a company with hundreds of stores, all organized exactly the same. Each store has the same patch panel with the same numbered ports that go to the same rooms and assign IP's based on the same scheme. There was this in-house .NET program we had that would let you plug in a store number, automatically populate the IP address for every port in the place, and give you a one-click ping for each one. That's the advantage of a company that treats its stores as unifom, cookie-cutter widgets. The disadvantage is that it treats people exactly the same way.)

I spent most of each day on hold listening to the same fucking 16 bars of piano music over and over again. Periodically interrupted by a recorded voice telling me I was on hold, of course -- and if I ever meet the son of a bitch who decided to stick voice recordings in the middle of hold music, I am going to gouge his eyes out with my thumbs. I know I'm on hold, asshole; that's why there is music playing. About the only thing that could trick me into thinking that I wasn't on hold would be if the music abruptly stopped and I heard a human voice instead.

There were a couple of guys there who I'd gone to high school with. One of them I recognized but hadn't really known very well; the other used to pick on me but claimed not to remember me (he blamed it on the drugs he'd been doing back then and I am inclined to believe him). Now, remember how earlier I expressed frustration that my career hasn't really gone anywhere? Well, if you want a symbol that will hammer that little insecurity home, suddenly finding yourself sitting next to a couple of guys from high school is a pretty good one. But probably not as good as being directly across the street from the apartment where you lived back when you worked a previous dead-end job. Man, that would have been a sweet commute in 2007!

So no, let's say that this job wasn't the best fit for me. But dammit, I got up every morning at 4:30, put on a smile, went in, did my job and did it well. I blew through every task they gave me and asked for more.

This, as it turned out, was a problem. But nobody ever actually bothered to tell me that.

One morning I walked in and found that my login wasn't working. I asked the guy who'd been training me; he hemmed and hawed and wandered off for awhile, then came back and told me to turn in my badge.

It bears repeating, at this point, that I had just driven 30 miles to show up to work at 6 AM.

My rep told me that they'd called his office the previous evening to tell him to call me and tell me not to come in to work in the morning -- after he'd already gone home for the day.

He added that I'd been sacked because they thought I didn't schmooze enough with the end users over the phone -- something that nobody had ever actually complained to me about. I wasn't rude, or even brusque; I was just, in my rep's words, "too focused on getting the job done". I'm used to support jobs emphasizing getting the task done quickly, because the user doesn't want to be on the phone and wants to get back to what she was doing. But apparently that's not how it worked at this company; they wanted me to slow down and shoot the breeze -- except nobody ever bothered to tell me that. Come on, guys, if you want me to talk about the weather, just say so -- I have quite a lot to say about the weather in Phoenix in June, even when half the state isn't on fire.

Anyhow, it's the only job I've ever been fired from. And nobody even bothered to tell me there was a problem, let alone that I'd been fired.

The guy who walked me to the door was apologetic and told me not to worry about it, that people get fired from that place all the time through no fault of their own; maybe just for looking at somebody the wrong way. And it occurred to me that I'd passed my boss early one morning in the hall and, when she asked how I was doing, cracked a grin and responded "Hanging in there" -- and she apparently took offense that I hadn't said something more enthusiastic.

On the whole, pretty demoralizing and upsetting, and far and away the worst professional experience I have ever had.

Of course, I use the term "professional" in its loosest possible sense.

Job Interviews

Through it all, of course, I was interviewing wherever I could.

There are lots of stories I could tell. The temp agency I spent half an hour trying to find. The interview where I referred to a former coworker as "A temp like me, but kind of a slacker" but the interviewer just caught the "like me, kind of a slacker" part and that pretty well torpedoed me. The interviewer who asked me about a comment I'd posted about Spore's DRM on the FTC website back in '09 and then followed up by asking my opinion about SB1070. But the best story is the hosting company I saw advertised on a billboard.

"Do you know Linux? We're hiring!" said the billboard, with a colorful mascot next to the words. I would see it on the freeway on my way to work. Or maybe it was on my way home from work. Maybe it was both; I think they had more than one billboard.

Well, hell yeah I know Linux. I pulled up the website and submitted a resume. Turned out it was a hosting company -- even better. I spent most of '07 running the backend of a local ISP singlehandedly; I know my way around Apache httpd and MS IIS pretty well.

So they called me back, and the most immediately odd thing was that they told me the job was in Austin. Why would a company in Austin advertise in Phoenix?

Well, of course the answer is that they couldn't find anybody in Austin willing to accept the shitty salary they want to pay for Linux administration, so they're advertising in depressed markets that are full of desperate, unemployed Linux admins. But as you might expect, they didn't come right out and say that.

No, they gave me some talk about how they're expanding into new markets, and how they'd pay for my relocation, and they didn't balk when I gave them a deliberately high figure for my expected salary. They made the whole process seem very exclusive, putting me through three different interviews -- a general one, a second one with a series of technical questions, and a third where they had me SSH into one of their servers and demonstrate that I know my way around bash.

And then they offered me an hourly rate that was maybe fifty cents better than what I was currently getting in the phone bank. And a relocation fee that might have covered a U-Haul rental, deposit, and first month's rent on an apartment.

I hear Austin is a neat place, but no thank you.

It was about this point that I decided to read some employee testimonials on the place, and it sounded suspiciously like the terrible job I was already working at.

The billboards are down now. I wonder if they ever found anybody desperate or gullible enough to take their offer.

Job 4: Contractor for a Contractor for a Contractor, Insurance Industry

Job: Imaging laptops
Distance from Home: 32 miles
Best Thing: Getting work immediately after the previous fiasco; autonomy and people who were happy to see me
Worst Thing: Night crew fired after their first day
Length of Service: 6 weeks

Actually, before this job my rep sprang into action and got me a half-day gig fixing a company's QuickBooks setup, a mere 5 days after the debacle at my previous job. But I'm not counting that as its own section. My rep's cool, though.

Anyhow, shortly after the half-day QB fixer-upper, he found me something else and, at last, I got to be part of a Windows 7 refresh -- the precise thing that my boss, the previous December, had assured me would ensure my job security for another year, the week before announcing that the Windows 7 rollout had been canceled and so had my employment.

Anyhow, this one was interesting. The idea was to provide a minimum of disruption for the employees, while upgrading most of the office to Win7 in a matter of weeks.

So we had a night crew. They came in, ran a script to back up the user's files, either reimaged the user's existing computer or grabbed a new, freshly-imaged one that I'd already put together, restored from backup, and left it to me to walk the user through initial configuration the next morning.

At least, that's how we eventually got it working. The first night, things failed rather spectacularly.

I got in the next morning to find the night crew still there, a small handful of computers actually in working condition, and the rest in various states of completion.

The way I heard the story went something like this: one tech on the crew had asked the guy in charge what the plan was -- how they were going to split up the workload, what the schedule was, etc. He had made some vague "Just get started" noises. She asked him a few more times; he responded similarly. Finally she just went to work; she was responsible for the handful of machines that had actually been finished, while the other techs hadn't really worked out a plan for how to get their work done.

So the company fired everyone else and put her in charge of the new team.

After that it went really smoothly most nights. There were a couple exceptions -- one weekend when the generator had to be turned off for maintenance and so they couldn't come in to get computers ready for Monday, and one night when the AC was out and it was too hot to work. But no more problems from the techs themselves; the second crew did a really great job and made my life much easier.

Job 5: Company You've Probably Heard Of If You Live in the Southwestern US, Real Estate Business

Job: Imaging laptops
Distance from Home: 22.5 miles
Best Thing: Autonomy
Worst Thing: Still a bit of a drive.
Length of Service: 4 months so far, out of a one-year contract.

And from there I moved on to my fifth job of the year, not including freelance Web design or that one-day gig fixing QuickBooks.

This one comes with a one-year contract, so hopefully that'll hold and I'll still be there through next August. But I'm not going to take that for granted; one of the many lessons I learned in the Dank Pit of Phone Support last summer is that a six-month contract can turn into a one-month contract with absolutely no warning. Course, I've been working this one long enough that I am confident in saying that this time I am working for decent human beings, but again, it's not the people I've actually met I'm worried about. And every time I hear the Windows 7 rollout's been delayed, I get a little nervous.


I guess it's worth asking, what motivates me to come to work every day and do a good job? Here's what I can come up with:

  • Need for money
  • Need for health insurance
  • Pride
  • Loyalty to my coworkers

It's instructive to note the things that aren't on the list. "Hope for promotion" and "fear of losing my job" are conspicuously absent -- yes, I do feel both of those things, but as I've mentioned several times, I have absolutely no sense that my employment or advancement is tied to my performance in any way. They're motivating factors just as much as the potential for finding a $100 bill on the ground or tripping and cracking my skull -- they're both things that have some potential for happening, and my job performance has about as much to do with the likelihood of either one.

Also missing: "company loyalty". And unlike those other two things, this isn't something I have in the slightest. I am, as I said, loyal to my coworkers, and I appreciate my rep at the temp agency, but that's not the same thing as being loyal to either the company I'm working for or the company that placed me there. If I get a better offer I'll take it -- and those last two bullet points are the only reasons I'll give two weeks' notice.

On the whole I'm not entirely sure this is a bad thing from my perspective -- hell, the ideal list would probably have two bullet points instead of four. Company loyalty, the stick of firing and the carrot of advancement -- I don't need those things to do a good job. But from the company's perspective, it's probably a bad thing.

And if I may be so bold, I think I'm probably representative of a good solid chunk of my generation. Educated, underemployed, unable to hold down a job for more than two years through no fault of my own -- what happens when that's your workforce? In the coming decades we're going to find out.