Category: Tech

Prenda Law Circles the Drain

In light of the recent excellent news of the legal sanctions facing copyright troll Prenda Law, here are some things I wrote on the subject a couple months ago. Originally posted on Brontoforumus, 2013-03-07, 2013-03-12.


...so have you guys been paying attention to the Prenda Law case? Because it's pretty amazing.

Prenda Law is one of those copyright trolls that sends people threatening letters alleging that they've illegally downloaded porn. The idea is that people would rather pay a settlement than be a named defendant associated with downloading porn.

It's extortion. Which is bad, and was bound to catch up with Prenda sooner or later.

But that's actually the tip of the iceberg. Popehat has an exhaustive rundown, but the highlights are that Prenda Law is most likely run by people who own the rights to the porn videos in question and who have not disclosed that interest, and also they appear to have stolen a guy's identity and named him as their CEO. (He's suing them.) The lawyer who's been representing them in court appears to be distancing himself from the organization now and blaming his bosses for everything; the judge seems righteously pissed and has dropped the word "incarceration" into his list of potential sanctions.

A followup post indicates that the company's entire business strategy appears to be to buy up cheap rights to porn movies that are cheap because they're frequently pirated, and then pursue pirates, ostensibly to reduce piracy and increase the value of their investments.

I'm just astounded by the combination of stupidity and balls involved in this scam. I mean, at least people who run Ponzi schemes put some effort into appearing legitimate.

I understand the greed part. I just don't understand how they thought they could get away with it. Like I said earlier, if all they'd done was shake people down for blackmail money they could have gotten away with just having their business shut down; it's the layers of incompetent and half-assed fraud that are really breathtaking and liable to lead to disbarment and possible incarceration.

I am very much looking forward to seeing this organization dismembered and its corpse hung out as warning for all the other copyright trolls and would-be copyright trolls to see. Some prison time for the principals would be a bonus.


The bad news just keeps piling up for Prenda; now its owners/lawyers are facing potential disbarment and criminal investigations.

Popehat has lots more under the prenda-law tag, and Ars Technica has plenty under the tags intellectual-property and lawsuits.

KDE under Mint

Still sitting up in the ER with my wife. She's sleeping and I've nothing else to do, so here goes, a post about my ongoing Mint experience that I mostly banged out yesterday:


I've got KDE running under Mint, behaving mostly the way I like my desktop to. There are a lot of fiddly little things that just don't work quite right for some reason -- Alt-Tab works, but Alt-Shift-Tab doesn't; the taskbar is just slightly too big and I can't drag icons to reorder them even though it's explicitly set to manual order; the themes are all slightly off from what I'm used to (Oxygen is too bright and Oxygen Cold is too dark); and I'm typing this in gedit because Kate won't let me type in documents where the lines go above a certain number of characters. I'm sure all these problems are fixable -- and hey, maybe if I'd just installed Mint KDE from scratch instead of starting with Cinnamon and then adding KDE, I wouldn't have had them in the first place --, but it sure has been a fiddly pain in the ass.

In short, despite the problems I've had with it, I'm inclined to believe the hype that OpenSUSE really is the best KDE-based Linux distribution.

So for now I'm keeping it installed, running updates from a chrooted YAST every day, and hoping one of them will eventually fix the damn thing.

Trying to Fix OpenSUSE

After spending my Saturday banging my head against the wall trying to get my OpenSUSE installation working again, I spent my Sunday just reinstalling the damn thing -- aware the whole time that the result might be exactly the same thing happening next time I run an update.

I went to the effort to get OpenSUSE up and running again because I quite like it. All that shit I griped about yesterday on how difficult it is to find configuration options in Mint? Simply not the case in OpenSUSE. It's true that OpenSUSE has two separate control panels too, like Cinnamon does, and that one is for interface configuration and the other is for system configuration -- but both of them are a whole lot more comprehensive than what Cinnamon's got, and it's way easier to find what you're looking for. And OpenSUSE's package management is simply the best I've ever seen -- it doesn't have quite as comprehensive a selection as Debian/Ubuntu/Mint/et al, but it's pretty close, and -- perhaps most importantly of all -- it doesn't just give you an error when there's a dependency issue, it gives you a list of choices on what to do about it.

It's also got smooth-as-hell one-click package installation, though in Mint's defense, it supports that now too and I had a breeze setting up RSSOwl (the only program I've set up in Mint that wasn't in the default repos, and which was a monumental fucking hassle setting up in OpenSUSE).

Anyhow, I got OpenSUSE back up and running. Eventually. The first problem was that when I burned the 12.3 disc and tried to boot it, I got my old friend the frozen "Select CD-ROM Boot Type" prompt.

You know what's a bad sign? When you plug an error message into a a search engine and the third match is your own fucking blog. On the plus side, Thad From Four and a Half Months Ago told me how I got around this the last time: I stopped fucking around with the install DVD and tried the LiveDVD instead.

Then I made a mistake -- but it turned out not to matter. I forgot to set NoScript to allow JS on the 12.3 download page. And so I couldn't see any downloads except the main installer. The LiveDVD's right on the page, and so's the Rescue CD, but I couldn't see the damn things.

I poked through the Wiki and wound up stumbling onto the KDE Reloaded LiveDVD instead. Now, on the plus side, contrary to the "11.3" number and "Last Modified 10-Aug-2010" note on that page, the LiveDVD is current as of January of this year. On the minus side, it's kind of a damn mess, it leaves you with a weird hybrid of 12.1, 12.2, and Factory repos, and, well, it wouldn't have been my first choice if I'd been a little more awake and alert and noticed the damn NoScript notification.

But I found out later that the LiveDVD and the Rescue DVD both lock up too, so I would have wound up trying the KDE Remix eventually anyway. And it did work, sort of. And I found out some good things and bad things about restoring a broken OpenSUSE installation.

The good part: if you've got /home on a separate partition, OpenSUSE will use it without formatting it; all your settings will be preserved. I backed it up just to be safe, but I didn't need to; it was completely untouched.

The bad part: I found out the hard way that YAST's backup feature doesn't back up your repo list, which makes it pretty much goddamn worthless if you have a lot of software from third-party repos. Which, y'know, is the only damn reason I backed up my packages in the first place. Reinstalling packages from the default repos is time-consuming, but it's trivial. What I was worried about was going through the hassle of installing stuff like that outdated version of xulrunner that I need to get RSSOwl to run. So I guess I know for next time that I need to back up my list of repos separately.

Anyway, I got OpenSUSE working for a day or so.

And then the first time I ran mplayer X dumped me to a console and now it won't restart.

So I'm sorta back where I started, except getting an entirely different set of errors, which near as I can tell aren't related to any nVidia driver conflict like last time.

I like OpenSUSE, but I may be fucking done with it. I would really rather not reinstall it again.

I don't know for sure where I'm going from here. But I do know I'm going to start a KDE install on Mint.

Minty Fresh

I've been giving Linux Mint a shot.

Now, OpenSUSE is still my primary distro (for now -- more on that in a minute), but I've kept my old Kubuntu drive onhand, originally because I've got OpenSUSE on a 128GB SSD and could use another drive with some extra storage, but over time I also learned how useful it is to have a second Linux distribution installed for those times OpenSUSE craps out. (More on that in a minute.)

So when I swapped in a new drive, I put Mint on it, as that's a rapidly growing distro and the one a lot of disgruntled users seem to be checking out since the releases of Unity and GNOME 3.

My first reaction is that the default installation looks pretty and clean. 'Cept maybe the menu, which is too busy.

And my next reaction is that there's a pretty good complement of programs installed...up until I open the terminal and find that vim is not included. Yes, I realize it only takes a minute to install, but I'm one of those guys who is immediately suspicious of any distro that doesn't come with vim out of the box.

My next reaction is my usual complaint about GNOME: it's just not configurable enough, and the various configuration options are spread across too many different places.

You can choose themes in five separate categories -- Cinnamon Themes, Window Themes, Cursor Themes, Icon Themes, and GTK+ themes -- and you can mix and match among those, which is good. But I don't see anything as simple as a color chooser. Your colors are determined by your themes. Want your panel to have a widget style like Nightlife but a blue highlight on the active program like in Blanka Teal? Tough; can't be done. Want to use Adwaita for the window theme but not want the active titlebar to be the same fucking color as inactive title bars? Can't do that either; if you're going to want a colored titlebar you're going to have to go with one of the more oldschool/minimalist window styles like Atlanta or Metabox. (Or hunt for themes online, a thing which I don't really ever do because I find them almost uniformly to be worse than the ones bundled with the DE.) For extra kicks, you can combine the Mint-X GTK+ theme with the Atlanta, Bright, Metabox, or Simple window themes and get a color scheme where the active window title text is white and inactive windows' title text is black.

Oh, and there's also a "keybinding theme" under themes, which is bullshit because keybindings are not fucking themes. This unfortunately seems to be a trend in Mint/Cinnamon -- cramming shit sideways into categories it doesn't really belong in because the designers apparently can't figure out where else to put it. Want to make Mint stop playing a sound at startup? It's under Login Window -> Accessibility. Yes I had to fucking look it up.

Special Bonus: Login Window is one of many settings that does not appear under either the Cinnamon Settings or System Settings panel. Why the fuck are there two different control panels that between them still don't have an exhaustive list of configuration options? Who the fuck knows. That's rhetorical, by the way; I'm sure if I asked some GNOME developer would be happy to point to the usability study that demonstrates this is an awesome fucking idea and anyone who complains about it is objectively wrong and just hates change.

Though speaking of hating change, if you want your taskbar to look exactly like Windows 98-XP's, then Mint is the distro for you. Menu in the lower left, Show Desktop button, QuickLaunch bar, list of open programs, system tray.

Prefer to move it to the top, or change it to a GNOME 2-style top-and-bottom split? Totally doable.

Want to stick it on the left- or righthand side of your screen because oh, I don't know, you bought your computer monitor sometime in the last five fucking years and it has a 16:9 or 16:10 screen ratio? Too fucking bad; you're going to have to find a third-party panel if you want some of that action.

And I think that's my biggest gripe about Cinnamon: the stated goal of the project is to make GNOME 3 behave like GNOME 2. Which is fine if you liked GNOME 2, I guess, but it's ultimately subject to the same sort of design philosophy that users shouldn't have too many choices in how their computers look, feel, and behave (and many of the choices they do have should be hidden in bizarre, inexplicable, inconsistent places).

That's why I'm still a KDE guy -- and it's also why I was still a KDE3 guy for years after the release of KDE4. (4 still hasn't caught up to 3 in some obvious and fundamental ways -- really simple shit like being able to drag a launcher from the menu to the panel. And I'll hand that much to Cinammon: it does that, which puts it ahead of KDE in at least one respect.)

And while I was easily able to find a widget to switch between workspaces, it only has 2 by default, and I can't find anywhere to change it to 4. Maybe it's in there somewhere, or maybe it's not because of Cinnamon's GNOME 3 underpinnings -- I remember that GNOME 3 has an arbitrary number of workspaces, starts with one and adds more as you drag programs to them.

I did see an interface where I could drag a window to another desktop -- repeatedly and accidentally, until I turned off the hot corner. Have I mentioned yet that I fucking hate hot corners? I've got this thing about interface elements that appear by accident, when I'm trying to do something else.

I could probably set up a hotkey to bring up that screen without using a hot corner, and I expect it'd be useful -- and maybe give me some clues on how to have more than 2 desktops. I'll look into it. But binding it to a keypress is not in the same control panel as setting it to a hot corner, and I'm going to have to look up where to find it.

Oh and also the package manager is both slow and hideous.

Anyhow, well, I've been spending rather a lot of time with Mint, mostly because I broke OpenSUSE. It started with an nVidia driver update, but after I reinstalled my kernel it turned into a kernel/init/systemd problem. It's been frustrating as fuck and ate up pretty much my entire weekend. Eventually I just decided to reinstall outright -- and I'll tell that story tomorrow.

Whatever happens, I'll keep Mint around as a backup boot. But the way it is, I couldn't use it as my primary OS -- not without installing KDE on it, at least.

For Future Reference

For the next time I get locked out of X after an nVidia upgrade:

The OpenSUSE package for nVidia drivers for a GTX570 is x11-video-nvidiaG03.

The OpenSUSE package for the nVidia kernel module for a GTX570 is nvidia-gfxg03-kmp-default.

This Week on "Nobody Involved with Bones Gives a Fuck Whether Computers Behave in a Remotely Rational or Coherent Fashion"...

...somebody gets an E-Mail -- "probably spam" -- and it allows Angela to decrypt every encrypted E-Mail she's ever gotten.

This somehow manages to be the stupidest thing in an episode about a mutant virus injected into a blogger with a microneedle that, still attached to her skeleton, then manages to jab one of the interns and infect him too.

Well maybe next week's episode will be less stupid.

...wait. Season finale? Fuck. That means another Pelant episode.

Well, maybe they'll finally just fucking shoot him and next season's premiere will be less stupid.

Paycheck

The other day I was telling my family about my new job.

My wife chimed in, "I haven't heard him complain once. I've never seen him like this."

And I must say I'm enjoying it. It's not perfect but it's pretty good. It's challenging without being high-stress; it's corporate without being pretentious. It's crowded but the people there are people like me -- to my left, a guy with Batman figures on his desk talking about Kevin Smith movies, to my right, a guy with Daleks on his desk talking about Saga.

Got my first paycheck today. More than half of it, straight away, went to my bills. But the other half still made for significantly more money than I made in a week on unemployment.

I dunno if it's the best job I've ever had. But it might very well be the best job I've had since the summer of 2004.

Monoculture

Well, I was all set to write a post filled with righteous indignation at Apple's nannying and censoring ways when I read that Saga #12 was banned from being sold through the iOS version of the Comixology app.

But then when I sat down to write it I found that Comixology is now claiming Apple never actually refused it, Comixology chose not to submit it on the assumption that Apple would reject it.

That makes for a bit of a different post.

But a lot of the major points remain.

First of all, the disproportionate market share enjoyed by both Apple and Comixology in the comics market is cause for concern. Monoculture is a bad thing, and when there's only one distribution point for a product -- or two, or three --, that puts the producer and the consumer at the middleman's advantage. And it can amount to censorship. Or price-fixing, or any number of other ills.

Additionally, even if this is Comixology's fuckup, it's the result of Apple's notoriously vague content restrictions. Even if Comixology played it too cautious on this one, there's still the story of what allegedly happened to French publisher Izneo just two weeks ago:

Two weeks ago -- on the eve of the long Easter week-end, the site IDBOOX notes -- the Izneo folks got an order from Apple to remove the "pornographic" content from their app. With no clue as to what Apple would judge to be pornographic, the Izneo folks immediately took down 2,800 of the 4,000 comics in their app, cautiously removing anything that could hint of adult content, including Blake and Mortimer and XIII, both of which are published in print in the U.S. without any fuss. Then they reviewed those comics and put about half of them back, but that still leaves 1,500 titles that aren’t in the app any more. Izneo took quite a financial hit on this; turns out comics featuring "Les jolies filles un peu sexy" are their top sellers. (This story, it should be said, came from an anonymous source.)

And even though that story seems to be apocryphal, stories of Apple's arbitrary app rejection and inconsistent treatment of adult content are legion. The first time I ever browsed the iTunes store, the title of Bitches Brew was censored. In the years since, many developers and publishers have expressed frustration that Apple rejected their submissions and didn't tell them why. And then of course there's Jobs's famous Orwellian "freedom from porn" stance.

Ultimately, I'm an Android user because I don't want a single company to be in charge of content distribution. It's not that I trust Google -- I really don't. I have plenty of complaints about Google; they're invasive, monopolistic, and generally evil and scary. But the bottom line, for me, is that they make it much easier to run whatever software you want on their devices -- and as far as I'm concerned, the choice between Android and iOS doesn't take any choosing at all.

Peter Moore Gives a Master Class in Bullshit Internet "Debate"

Yesterday, in a discussion about bullshit argument tactics employed by corporate mouthpieces defending bad policies, I quoted a bit of EA COO Peter Moore's asinine response to his company's commanding lead in the Consumerist's annual Worst Company in America survey.

I picked one particular bullet point, but really the entire thing is an amazing example of what I'm talking about. Logical fallacies piled on top of terrible metaphors wrapped in insults to the reader's intelligence. I think the whole piece really deserves a going-over, piecemeal.

The tallest trees catch the most wind.

That's an expression I frequently use when asked to defend EA's place in the gaming industry.

You know, I used to live in a house that had a tall tree out back.

It's true that it caught a lot of wind.

It's also true that that wind made it pretty fucking hazardous. One time during a storm, one of its branches broke off and smashed through a block in our fence.

We were lucky it just hit the fence by the alley, and not power lines or our roof or our neighbors'.

You know how it got so tall?

By digging around in shit.

Its roots grew down through our sewage pipes. The place had serious plumbing problems for years and years.

Finally, before we moved out, my roommate (the owner of the house) had the tree taken out. Then he dug a trench in the backyard, and had the pipes replaced. The long day of digging coupled with the exposure to sewage made him seriously ill.

So, you know, "The tallest trees catch the most wind" is one way of putting it.

Another way is, the tallest trees are dangerous, expensive, and may leave you covered in shit and physically ill.

And it comes to mind again this week as we get deeper into the brackets of an annual Web poll to name the "Worst Company in America."

This is the same poll that last year judged us as worse than companies responsible for the biggest oil spill in history,

I'ma stop you right there, Pete.

I mean, nice weaseling on the plural there, but you're talking about BP.

I wonder why British Petroleum didn't win the Worst Company in America poll.

the mortgage crisis, and bank bailouts that cost millions of taxpayer dollars.

Now, here Moore makes what may be the only reasonable point in this entire piece.

And that's, yes, it is fucking ridiculous to suggest that EA's the worst company in America.

It's not even in the running.

EA may be terrible, but anyone who tells you it's the worst company in America is stupid, lying, or both.

The complaints against us last year were our support of SOPA (not true),

Moore is technically correct here, but it's a bit misleading. According to techdirt, Sony, Nintendo, and EA never actually endorsed SOPA -- but they did sign on to a letter from the Global IP Center that suggested something a whole lot like SOPA.

and that they didn't like the ending to Mass Effect 3.

Yeah. That's why people are calling EA the worst company in America.

That and they hate gay people. But I'm getting ahead of myself.

This year's contest started in March with EA outpolling a company which organizers contend is conspiring to corner the world market on mid-priced beer, and (gulp) allegedly waters down its product. That debate takes place in bars -- our audience lives on the Internet. So no surprise that we drew more votes there.

Let me cut to the chase: it appears EA is going to "win." Like the Yankees, Lakers and Manchester United, EA is one of those organizations that is defined by both a legacy of success, and a legion of critics (especially me regarding all three of those teams).

Again, Moore makes a fair point that there's an echo chamber here. The kind of person who hates EA is exactly the same kind of person who likes to game stupid online popularity contests. EA keeps getting voted the worst company in America for the same reason that Time's list of the most influential people in the world spells out "KJU GAS CHAMBERS".

But once again Moore brings up an analogy that maybe works on a level besides the one he intended.

Because hey, Pete -- when people say they don't like Kobe Bryant, maybe it's not just because he's so goddamn good at basketball.

Are we really the "Worst Company in America?" I'll be the first to admit that we've made plenty of mistakes. These include server shut downs too early, games that didn't meet expectations, missteps on new pricing models and most recently, severely fumbling the launch of SimCity. We owe gamers better performance than this.

Moore may be willing to admit EA's made mistakes, but sure doesn't seem to keen on acknowledging what those mistakes actually are. Watch him trotting out the company line that the problem with the SimCity launch was that they didn't implement its always-on requirement correctly, not that the always-on requirement was the mistake.

Some of these complaints are 100 percent legitimate -- like all large companies we are not perfect. But others just don't hold water:

  • Many continue to claim the Always-On function in SimCity is a DRM scheme. It's not. People still want to argue about it. We can't be any clearer -- it's not. Period.

Oh boy, now we're getting into the real nutmeat of the bullshit here.

I covered this one yesterday, but to review:

  1. Yeah, it is a DRM scheme. It's the same kind of crap EA pulled with Spore's periodic authentication and the stories about players being denied access to legally-purchased copies of Dragon Age 2 for criticizng EA on messageboards, cranked up to 11. The always-on connection is not required to play the game, so why the fuck is it there if not as a DRM scheme? Which brings us to:
  2. Even if it weren't DRM, it would still be a terrible fucking idea that prevented people from playing a game they paid for. In fact, if it's not intended as DRM, then EA is even stupider, because they stuck an always-online requirement into a game that didn't need it for no reason instead of for a stupid reason.
  3. And finally: If you follow up the phrase "We can't be any clearer" with an argument that is literally just a slight paraphrase of "Nuh-uh!", maybe you should hire some people who can be clearer.
  • Some claim there's no room for Origin as a competitor to Steam. 45 million registered users are proving that wrong.

Okay, first of all, who is claiming that?

The problem isn't that Steam couldn't use a little competition. The problem is that Origin is a system whereby people's ability to play their legally-purchased games is contingent on whether or not a forum mod somewhere gets pissed off at something they say. Or possibly just gets pissed off when they ask Amazon for tech support.

Anyway, I'll get on the "45 million people can't be wrong!" fallacy in a minute. You had a little more mileage you wanted to wring out of it first?

  • Some people think that free-to-play games and micro-transactions are a pox on gaming. Tens of millions more are playing and loving those games.

Well, Mr. Moore, since you're the one who brought up banks and oil companies, let's talk about that for a minute.

A shitload of people still buy gas from BP and keep their money in Chase banks. Enough to make your "45 million" brag look like loose change in the ashtray of the car they're filling up with BP gas using their Chase credit card. And hell, speaking of ashtrays? Hundreds of millions of people are smoking and loving cigarettes, too. Does that mean everyone who thinks lung cancer is bad must be wrong?

  • We've seen mailing lists that direct people to vote for EA because they disagree with the choice of the cover athlete on Madden NFL. Yes, really...

I don't doubt it. The Internet is a big place. You can find someone who will say absolutely any kind of dumbass thing.

This particular rhetorical tactic is a close cousin of the strawman, with the added benefit that it allows people to act indignant when accused of invoking a strawman. "It's not a strawman! A guy totally said it!" All you have to do is point to the craziest person you can possibly find and pretend he's a representative example of everyone who disagrees with you, and presto!, you can just ignore all the people making well-reasoned and -informed arguments!

  • In the past year, we have received thousands of emails and postcards protesting against EA for allowing players to create LGBT characters in our games. This week, we're seeing posts on conservative web sites urging people to protest our LGBT policy by voting EA the Worst Company in America.

That last one is particularly telling. If that's what makes us the worst company, bring it on. Because we're not caving on that.

I love that one.

Seriously, it is a really tough call whether my favorite part of that bulleted list is the "It's not. Period." part, or the part where Moore straight-up implies that if you don't like EA, it's because you hate gay people.

On a related note: can anyone name an EA game that allows you to play as a gay character that isn't made by a subsidiary that was letting you play as gay characters before EA bought it?

We are committed to fixing our mistakes. Over the last three weeks, 900,000 SimCity players took us up on a free game offer for their troubles. We owed them that.

Ah yes, that would be one of the small, arbitrary selection of free games you made available, of which Ars Technica said:

It's a curious mix of titles, not least because only one of the games is likely to have any particular appeal to SimCity players: SimCity 4. And even that is an odd choice. Many SimCity players already own--and love--the old game, and many regard it as the benchmark against which all city-building games (including the new one) are judged. The problem is that those comparisons aren't necessarily favorable to the new game.

Seeing Warfighter on the list, one wonders if EA wants to be hated even more than it currently is. The game is a stinker.

But back to Moore:

We're constantly listening to feedback from our players, through our Customer Experience group, Twitter, this blog, or other sites. The feedback is vital, and impacts the decisions we make.

If you were listening to feedback, you would have cut this shit out after the Spore backlash. Or the Dragon Age 2 backlash. Or the Battlefield 3 backlash. Or the every single fucking game on Origin backlash. Or the other Battlefield 3 backlash. Or or or windy trees! Windy treeeeeeeeeeeeeeees!

But Mr. Moore, you've made yourself abundantly clear: EA does not give a fuck how many of its customers are dissatisfied, all it cares about is how many of its customers are still happily paying money for its games. As long as games like Spore and SimCity are bestsellers, EA has no incentive whatsoever to back off its terrible, anti-consumer policies.

...and after that there are two more paragraphs of Moore pretty much saying exactly that, another vague "we can do better" that doesn't actually acknowledge what they've done wrong, and a restatement of the thesis because Peter Moore learned in high school English that you're supposed to close an essay by restating the thesis. Fuck it, you get the idea, I don't need to go on.

Obfuscation

Continuing from Friday's post about a Microsoft employee's total disdain for Microsoft customers' concern about the next Xbox's rumored always-on requirement:

I want my game console to only be playable online, said no one ever.
Image via Quickmeme.
My Internet connection went down while I was trying to find it. I'm not kidding.

That's the crux of it, isn't it?

From a consumer standpoint, there is no benefit to an always-on requirement.

Now, people may try to obfuscate this point. They may list off all the benefits of an always-on option. And there are some! Cloud saves are pretty cool! So's online multiplayer! Having those things as options is great!

Making them mandatory, for all games, is not. And therein lies the disingenuousness of the argument.

EA COO Peter Moore recently shared this gem:

Many continue to claim the Always-On function in SimCity is a DRM scheme. It's not. People still want to argue about it. We can't be any clearer -- it's not. Period.

As difficult as it is to argue with the unassailable logic that is "It's not. Period.", there are two problems here:

  1. It's clearly DRM.
  2. Even if it weren't DRM, it would still be legitimately terrible game design.

This is one more case where a company representative is deliberately obfuscating the difference between a nice option and a good requirement.

The idea of an entire world of SimCities interacting with one another? That does sound pretty great! It's really a neat idea!

Is it integral to the gameplay?

Well, Peter Moore will tell you it is. Because Peter Moore is paid to tell you it is.

But it's turned out to be trivial to modify the game for offline play, and quite a lot of people have noted that the game plays just fine that way. The interaction with other players and cities is a nice option -- but it's not required to enjoy the game.

Indeed, it proved a pretty fucking considerable detriment to customers enjoying the game.

So beware this argument tactic -- "[X] is a good requirement to have, because of [features that could be implemented without making it a requirement]."

And its close cousin, "DRM is a benefit to the end user, because of [features that could be implemented without using DRM]."

DRM is never a benefit to the end user. No end user has ever said, "You know, this game is great, but it would be better if it had DRM."

Similarly, as the image above so succinctly notes, nobody has ever said "You know, offline games are great, but I sure wish they were as unreliable as online games."