Tag: Mass Effect

Ze Germans

Not sure if I'll stick with OpenSUSE for the long haul or not.

I quite like YAST but it doesn't have the level of package support that any given apt-based distro does.

And it's slow. I heard OpenSUSE was faster than other KDE-based desktops, but that hasn't been my experience, even switching from HDD to SSD. Firefox routinely pegs the CPU. So does Xorg (which I think is down to my keeping LibreOffice open most of the time). RSSOwl -- which does not have an OpenSUSE package and was a straight-up bitch to set up -- is frequently slow and unresponsive (good ol' Java).

So why RSSOwl, anyway? Well, I like to keep my RSS feeds synced across my desktop, my laptop, my phone -- wherever. At the moment I'm using Google Reader for that.

I used to use Akregator, but it doesn't sync with Google Reader.

I tried Liferea, but...well, it's coded by a guy like me. A power-user who wanted specific network functionality and isn't very good at UI design. It's missing such basic functionality as being able to rename a feed (a necessity when it chokes on as simple a thing as an apostrophe -- my feed list contains "Kurt Busiek's Formspring answers" followed by "Neil Gaiman's Journal"), and its syncing with Google Reader is spotty as well.

Also its name resembles "diarrhea".

So I tried RSSOwl.

Under Ubuntu, it was simple enough to set up RSSOwl -- had to add an external repo, but that was it.

There's no repo for OpenSUSE. There's a binary download, but here's the rub: it doesn't work out of the box. It requires xulrunner 1.x -- 2.x does not work. And OpenSUSE 12.2 doesn't have a package for xulrunner 1.x.

It took me ages to find, but I found a good RPM package of xulrunner 1.9. It's for Scientific Linux, but it installed fine under OpenSUSE, and worked once I symlinked libhunspell-1.3.so.0 to libhunspell-1.2.so.0 . It throws the occasional warning when I run updates, but I've been able to navigate those just fine.

And that's another thing about OpenSUSE: YAST's options, when it runs across a version conflict on a dependency, are pretty opaque and incomprehensible (and it frequently lists the same option multiple times), but at least it gives you options. Ubuntu's package management, in my experience, just throws an error and quits when it runs across that kind of conflict. So score one for OpenSUSE there. Sort of.

Still and all, for all I like about its configuration center/package management system, I'm having a hard time seeing OpenSUSE as Worth It. Maybe when I've got some time to do yet another damn reinstall, I'll give Mint a shot, or something.


Playing: Got in some good Arkham City and Mass Effect 2 time today -- after my job interview. Working my way down that list...

PC Gamer's Dilemma

Well, I finally got me an Xbox 360.

It was free. My fiancée got a new computer with one of those student "comes with a free Xbox" deals.

Here's the thing: I've got a pretty solid gaming rig. And another pretty solid media rig. So I haven't felt much need for Xboxin' up to this point.

The advantages and drawbacks of PC gaming are pretty well-documented. A PC can support crazy high-end hardware, but while the games are cheaper the gear is more expensive and fiddly and there's a whole lot that can go wrong.

Me, I'm something like a niche of a niche of a niche of a niche -- I run Linux on a Mac Pro as my primary OS and keep Windows around for gaming.

This is pretty cool when it works. But here's the thing: even a good Apple makes for a pretty crummy gaming system.

Last year I bought a pretty high-end Nvidia card. ATI has better Mac support, but I've had nothing but headaches trying to get ATI cards working with Linux. Nvidia's always run smoother for me -- galling considering their total lack of cooperation with Linux and the open-source community, but true.

But it's not an officially-supported card. It works under OSX (as of 10.7.3) but it's not entirely reliable under Windows -- when it gets taxed too heavily, I get a bluescreen.

It happened a few times when I played through Witcher 2, but, perversely, it's given me more trouble on Mass Effect 2 -- a game I had no trouble playing through with all the settings maxed out on a lower-end (but officially-Apple-supported) ATI card.

I thought it might be a heating problem but it occurs, consistently, even when I crank up all my system fans with third-party software.

The game worked fine up until Omega, and then started BSoDing randomly. I managed to recruit Garrus in-between crashes, but by the time it came around to Mordin's quest I couldn't get past loading the corridor.

I could just try some other missions, but seriously, you want me to put off getting Mordin? Hell no.

I've found, from searching, that this appears to be a fairly common problem with ME2, even among people not running eccentric hardware configurations such as mine. And I've found a few suggested fixes, but none have worked for me.

I've tried running the game under WINE on both OSX and Ubuntu. Under OSX it plods (I suspect my helper card may be to blame; maybe I'll try disabling it to make sure my higher-end card is the only one the system's putting a load on); under Ubuntu it runs fine up until the menu screen but then doesn't respond to mouse clicks or keystrokes (other than system stuff like Alt-Tab or Alt-F4). I haven't turned up any other reports of this same problem, so I can't find a fix -- maybe one of these days I'll try a full clean install and see if it still does it. Nuke my WINE settings too if I have to. (Or maybe I could set it up on my fiancée's new computer...)

Needless to say, I haven't tried Mass Effect 3 yet.

And that's before we get into all the DRM bullshit plaguing the PC platform.

Never played Batman: Arkham Asylum, largely because of the SecuROM/GFWL/Steamworks Katamari of Sucktitude. Similarly, I gave Dragon Age 2 a miss once I heard reports of people unable to authenticate their legally-purchased games because they'd been banned from BioWare's forums for saying mean things about EA. (Which obviously totally disproves that EA deserves to be called names.)

It's a great damn time to be a PC gamer for a lot of reasons -- a huge indie scene supported by the likes of Steam and the Humble Indie Bundle, with both pushing more gaming on OSX and even Linux -- but it's a lousy time for other reasons.

Anyway. Now I've got an Xbox. All else being equal, I still prefer to play games on the PC, but for cases where the Xbox has less restrictive DRM (like Arkham Asylum) or titles that aren't available on PC (like Red Dead Redemption) or just shit I can get for under five bucks (like a used copy of Gears of War I just picked up), well, it's kinda cool to have one.


Playing: Batman: Arkham Asylum.

Love and Rockets: New Stories #1

So, people on the messageboard have recently been prodding me about the fact that there are threads there that consist largely of me posting and nobody replying, yet meanwhile I have let my blog languish since February. It is a fair point, and so I'm going to start putting my posts about things nobody else apparently wants to talk about up here instead of on the boards.

Sadly, Love and Rockets seems to be one of those things, and that's a shame -- anything involving Skrulls or written by Mark Millar provokes lively discussion, yet when I bring up one of the seminal series in comics history (and, for my money, a fantastic piece of American literature)? Nada.

So this week marked the debut of Love and Rockets: New Stories, the third volume of the series and a new format -- a beefy 100-page annual. I suspect that the reason they titled it New Stories instead of simply Volume 3 is that, at a glance, it looks like a trade; they want to emphasize that it is not, in fact, a collection of old stuff.

The presentation is 7 short Gilbert stories (one of which is written by Mario) bookended by a Jaime story in two 24-page installments.

Jaime's story is set, loosely, in Locas continuity -- it features Penny Century and Xo, and Maggie appears briefly -- but it doesn't fit with the series' usual realistic themes; it's a superhero story. It recalls the early Maggie the Mechanic stories, where dinosaurs and robots appeared as casual, everyday parts of life, and Love and Rockets was actually a fairly accurate description of what you were likely to see in the book.

That aside, needless to say, it's not everday superhero fare. There's plenty of Kirby love to go around, but this is still a Love and Rockets story -- it's about family issues, old friends reuniting, and strong women.

That element of the familiar pervades Gilbert's stories, too, but he abandons his established world -- there's no Palomar here, nor even any of its tangentially related characters like Venus or Fritz. They're also short -- Jaime devotes 48 pages to a single story, while Beto's longest is 16.

Papa, The New Adventures of Duke and Sammy, and Victory Dance form a trilogy of sorts, increasingly surreal as they go. Mario's story, Chiro El Indio, is not so much surreal as whimsical, and has a certain 1920's vibe to it. Never Say Never is a funny animal story about luck and sharing the wealth, while the aptly-named ? is a thick-lined, surreal pictures-only story that recalls Owly or Frank.

Beto's stories show a good deal of stylistic range -- I'm not an artist and I'm likely to stumble in trying to describe what he does with lines and shading, but each story is visually distinct.

Anyway. Love and Rockets. One of the all-time greats, and I love that it's still being published -- even if we only get one a year now.

Looking forward to Beto's story in this year's Treehouse of Horror comic.


Playing: Just finished Mass Effect for the second time; working my way through various Mega Man titles in preparation for 9.

Reading: Our Dumb World, in-between various comics. The local Atomic Comics had a 20% off sale on Labor Day and I picked up a stack; so far I've read Astonishing X-Men vol 4: Unstoppable and Batman: Gotham by Gaslight.