Category: Stream of Consciousness

Kirbys and Marvel Settle

Today, Marvel and the Kirby Estate released a short joint statement:

Marvel and the family of Jack Kirby have amicably resolved their legal disputes, and are looking forward to advancing their shared goal of honoring Mr. Kirby’s significant role in Marvel’s history.

It's finally over.

I've revised my 2010 form post, The King's Ransom, for what I hope will be the last time.

A bit of context, since I wasn't updating the blog back in June (though I did tweak the aforementioned form post): the Kirby heirs were appealing the case to the Supreme Court, and a number of amicus briefs were filed in the case by prominent groups including the Artists' Rights Society and the International Intellectual Property Institute. Among others, Bruce Lehman, former director of the USPTO, argued that the instance and expense test that the previous judgement against the Kirby heirs hinged on violated Supreme Court precedent.

The Supreme Court was set to decide whether or not to take the case in just a few days.

Kurt Busiek says, in the comments section at The Beat:

Considering that the Kirby Estate didn’t seem to have anything to lose by going to the Supreme Court, but Marvel/Disney had a lot on the line, I’m thinking (or hoping, at least) that this was a decent settlement for the Estate. Given the timing — if the Supreme Court had chosen to hear the case, no settlement would then be possible — it virtually has to be a deal spurred on by the side that doesn’t want the case to go to the Court.

However unlikely onlookers think it might be that the Court would take up the case, and however corporate-friendly the Court may seem to be, the stakes are very high, and a settlement may have seemed a better plan than rolling the dice.

Busiek, of course, doesn't have any inside knowledge of the case, but I find he's been extremely knowledgeable about the facts and issues involved.

Mark Evanier -- who does have inside knowledge of the case -- started off this morning by joking that he can finally finish his Kirby biography, and then added, in a second blog post:

If you're coming to this page in search of details and commentary, you've come to the wrong place. I will be saying nothing about it other that I am real, real happy. And I'm sure Jack and his wife Roz, if they're watching this from wherever they are, are real, real, real happy.

I noted, back in a 2013 post about Archie v Penders, that the thing about settlements is that their terms are typically confidential. It's likely that we'll never know the precise details of the Kirby settlement. (If I were a betting man, I'd say Marvel probably agreed to give them the same profit-sharing deal that it gives current creators -- but that's just a guess, and it's worth what you paid for it.)

One thing we will know is whether the settlement involves more prominent creator credits for Kirby. Marvel's creator credits have been inconsistent up to this point -- the original 2002 Spider-Man movie has a "Created by Stan Lee and Steve Ditko" credit right upfront, and Agents of SHIELD credits Lee and Kirby at the top of each episode, but other movies have buried creators' names at the bottom of the end credits under a nebulous "special thanks" section. I expect from here on in we'll be seeing much more prominent "Created by Jack Kirby" credits in comics, movies, and TV shows. Guess we'll know soon enough.

And speaking for myself -- I guess my boycott's finally over.

Which is good, because that Mike Allred Silver Surfer sure looks great.

Marketplace on NPR

So, since May I've been working a job that goes from 10 AM to 6 PM.

I like it. It gives me time to walk the dog in the morning, and getting off at 6 means I miss both the worst heat and the worst traffic of the day.

The biggest problem with getting off at 6 is that Marketplace is on NPR, and so that's what I end up listening to on my way home, because it's that or play Preset Lottery and try to find a song I like amid all the obnoxious pop and worse commercials on all the other stations.

I've been trying, for months, to figure out why I don't like Marketplace. Is it my innate disdain for the finance industry? The constant handholding on basic economics and technology?

No. I have come to realize that it's because the questions Kai Ryssdal asks are actually stupid.

Here's a bit from yesterday's interview with Amazon Studios' Roy Price:

Ryssdal: At this point, you might reasonably stop and ask, How did an online retailer end up making television shows, and, y'know, why? Roy Price is the guy with the answers; he runs Amazon Studios. Roy, it's good to have you on.

Price: Thank you, Kai; it's great to be here.

Ryssdal: So when you go to a dinner party, or your kid's soccer game, or you're hangin' out at the beach, and people say, "What do you do?" what do you tell them?

Price: I run Amazon Studios, and we develop TV shows for amazon.com. That's usually what I tell them, unless I'm in a kidding mood.

Emphasis added, because seriously, what the fuck is that? The dude says what Price's job is, and then asks him what he tells people his job is. This is, like, Tim Meadows as Lionel Osbourne-caliber interviewing.

And then he just keeps rambling on about how crazy it is that Amazon is making original TV shows.

This is not 1999. He is not asking why bookseller Amazon has started selling CD's, VHS tapes, and DVD's.

This is not 2003. He is not asking why media seller Amazon has started selling clothing, and advertising it with baffling recommendations beginning with "People who wear clothes also shop for:"

This is not 2007. He is not asking why physical media/clothing seller Amazon has started selling consumer electronics, household goods, and MP3's.

This is not 2011. He is not asking why physical goods/ebook/MP3 seller Amazon has started its own Android app store and video streaming service.

This is goddamn yesterday, and he is seemingly baffled that an online retailer that has been constantly branching out into new markets for the past 15 years has branched out into a new market.

Jesus Christ. I'd rather listen to Car Talk.

Cheap DVD's: Earthworm Jim

I was perusing Amazon the other day and, under my recommendations, I noticed that it listed Earthworm Jim: The Complete Series (affiliate link). As EWJ is easily one of my two favorite 1990's animated video game adaptations to feature Kath Soucie as a redheaded princess and Jim Cummings as the bad guy, I went ahead and ordered it.

Initial Impressions

The Good:

  • Good animation
  • Great cast
  • Still funny
  • All 23 episodes for only eleven bucks
  • Way better quality than that torrent you grabbed a few years ago that somebody made from old VHS tapes

The Bad:

  • Totally barebones; no special features or even scene selection.
  • If you buy this, part of that money probably goes to Doug TenNapel.

Edna

There's no new Simpsons tonight, so, in honor of the late, great Marcia Wallace, might I recommend breaking out your DVD collection and watching one of these classic Edna Krabappel episodes:

Bart the Lover, Season 3

If there's a better Mrs. K episode, I can't think of one. This shows Edna at her most complex and human -- and Bart too, for that matter. Wallace won an Emmy for this one.

Bart Gets an F, Season 2

And speaking of emotions we don't often see from Bart, the climax of this one -- where he breaks down in tears on finding that he failed his test despite really trying his hardest this time -- shows us a seldom-seen side of both characters, without giving in too much to sentimentality. I love Mrs. K's attempt to comfort Bart -- "I would have thought you'd be used to it by now!" could so easily have come across as sarcastic, but Wallace chooses to read it as a gentle, tender statement. Now that's comedy.

The PTA Disbands, Season 6

So many classic moments in this episode purple monkey dishwasher. It's Simpsons at its satirical finest, highlighting the conflict between teachers and administration, the public's simultaneous desire for better schools and lower taxes, and the terrifying reality that if you pick up some random person off the street, they'll be a worse teacher than Miss Hoover or Mrs. Krabappel. And the resolution is so ludicrous that it can only serve to hang a lampshade on how intractable these issues really are.

Grade School Confidential, Season 8

Mrs. Krabappel and Principal Skinner were in the closet making babies and I saw one of the babies and the baby looked at me.

The Ned-Liest Catch, Season 22

Say what you will about modern-era Simpsons, pairing off Ned with Edna was a rare and legitimately pleasant surprise. It's not the sort of thing I would ever have seen coming, but it makes its own unexpected kind of sense -- two characters who have seemingly nothing in common but their loneliness, but who complement each other so thoroughly and who can each stand to learn so much from the other. This episode highlights how difficult those differences can be, and they almost don't make it as a couple -- but, thanks to an Internet vote, they stay together.

Excellent Games with Lazy, Halfassed Interface Design

So Arkham City was on sale on Steam last weekend. Between that and the recent removal of GFWL and SecuROM, and my Xbox (and my copy of the game) being recently stolen, I went ahead and bought it.

Compared to the Xbox version of the game, well, it's got all the same benefits and drawbacks as every PC game does compared to the console version.

Including controller support.

It recognized my outdated Cordless Rumblepad 2 just fine -- I'm not sure if that's internal to the game itself or due to the compatibility layer Steam's added in Big Picture -- but either way, well, it recognized the controller but didn't actually work right with it.

All the button pairs were switched. A and B, X and Y, the bumpers and the triggers.

All of which I suppose I could have eventually reprogrammed my muscle memory to work around (hell, the Xbox's button layout is already backwards for a kid who grew up with a SNES). But the fact that the Y-axis was backwards on the left stick? Not so much. Try playing a game where up is literally down and see how far it gets you.

And here's my gripe:

There's no menu to reconfigure your controller in the game.

There could have been. There's a menu option to look at the controls. You just can't modify them in any way. (Well, you can invert the axes on camera and flight, I suppose. But not on regular movement, the thing where I actually needed to invert an axis. And no button remapping whatsoever.)

There's a configuration utility -- outside the game -- which lets you remap controls...for keyboard and mouse. If there's a way to change the button layout on a gamepad, I sure didn't see it.

Now, the good news about this being 2013 is I could type "arkham city" inverted controls into a search engine and find a trivial fix -- as it turns out, there's a config file in BmGame\Config\DefaultInput.ini that has straightforward, cleartext entries with names like XboxTypeS_LeftY and XboxTypeS_A. Simply swap the names of the axes and buttons, and that's all it takes.

Which is great!

But the bad news about this being 2013 is I can't help asking why the fuck I had to look this up on the Internet and edit a fucking text file instead of just configuring my controls from a menu.

The last time I had a problem like this, with The Walking Dead, I found a forum post by a Telltale staffer who had this to say:

Unfortunately we do not have access to all the various versions of controllers that logitech and other companies make.

Which sounds perfectly sensible, and also completely misses the fucking point.

Now, in Batman's case, there are a couple simple reasons that's a bad argument: first, this issue occurs with the authentic Xbox controllers that the game is specifically designed for. Second, this is not a new bug -- see the link to the fix a few paragraphs up? Take a closer look at the URL -- it's for Arkham Asylum, not City. This is a bug from the original game that was not fixed in the sequel.

But even leaving aside those two points (which is only fair, of course, given that I'm quoting a guy from a different company talking about a completely different game), the central issue remains: this is the twenty-first goddamn century and people are making games -- PC games! -- where they don't give you the option to remap your buttons.

Yes, I know that hardware inconsistency is the single most difficult thing about PC development. No, I don't expect you to design your game to work with every single controller ever made.

But I do goddamn-well expect you to let me map my fucking buttons however I want.

Mega Man X did that shit twenty years ago. What the fuck is your excuse?

September

Yeah, I haven't exactly been keeping up my post-a-day habit.

I've been busy -- yes, busier than when I was planning my wedding -- and, well, it's been that kind of month. If I were to pick a single photo to sum up the kind of month I have been having, it would be this one:

Cone of Shame

So I've been busy. And I've also been a little wary of divulging too much about certain comings and goings and details of my life since last month's burglary. I don't think it's likely that the thieves are monitoring my blog, but it's not impossible.

Anyhow, I'm okay. It's been a tough month, but I'm hanging in there.

I turn 31 in a couple days. I admit that the future of this site isn't the biggest thing I'm considering, but it's on my mind.

Don't know if I'll get back to posting daily. But I liked doing it.

Don't know if I'll get back to daily Zappa posts, either -- I liked doing that, too, and I'm confident I could continue to do it for a long damn time, even if I continued to try not to use the same song twice -- but the bastard about looking for things on YouTube is you tend to find the same dozen or so videos repeated over and over again, with stuff you haven't seen buried somewhere around page 30. It kept taking me longer and longer to find something I hadn't posted before.

The site's probably due for a fresh coat of paint, too. I've spent enough hours of my day job fucking around with CSS that I've actually managed to develop an appreciation for rounded rectangles and box shadows. (But not gradients. Never gradients.) Of course, if I were to sell out my minimalist, oldschool street-cred with such eyecandy, I could make some back by getting rid of the red links and going with good old-fashioned blue. Possibly even straight-up #0000FF.

Or not. I'm hoping October's a better month, but so far it's not showing any indication of being less busy.

Important Comics

Today's the anniversary of a couple of things.

It would have been Jack Kirby's 96th birthday.

And, more importantly -- as the King himself would surely have acknowledged --, it's the fiftieth anniversary of the March on Washington.

I was at a loss for precisely how I was going to tie these two events together in the same post -- and then I remembered Congressman John Lewis has a comic book out.

Stephen Colbert interviewed him a couple of weeks back:

Lewis discusses not only his new comic trilogy, March, but a comic that inspired him in 1957: Martin Luther King and the Montgomery Story. An excellent summary by Andrew Aydin at Creative Loafing Atlanta says:

Richard Deats, [the Fellowship of Reconciliation]'s Director of Communications in the 1990s, laid out FOR's motivation and purpose behind the comic in a 1997 letter, saying, "The comic book was originally intended to convey to semiliterate persons the story of nonviolence and its effectiveness as seen in the Montgomery movement. The medium of the highly popular comic book was believed to be the best way to reach masses of exploited African-Americans."

And that's what comic books were: they were a way of reaching the masses. They were literature for the illiterate.

And as with all mass-media means of distributing information to the poor, this upset the elites.

When comics first appeared in American newspapers around the turn of the twentieth century, they were seen as gutter trash. In the decades that followed, they were scapegoated for society's ills, culminating in Senate hearings, the Comics Code Authority, and the devastation of an entire American art form.

In a way, Martin Luther King and the Montgomery Story was exactly what the elites feared: it upset the social structure. It gave teenagers like John Lewis ideas.

It's ironic that the comics medium's greatest foe, Fredric Wertham, was also an ardent progressive in the Civil Rights Movement -- if he had never written Seduction of the Innocent, he would instead be best remembered for the doll study used in Brown v Board. Wertham was right, in a way, about comics' potential as a disruptive force, as a powerful tool for influencing young people -- but he chose to fear the imagined impact of fictional crime and horror stories, rather than see the true potential of comics as a force for good, for education, for organization, for social justice.

Kirby, of course, saw boundless potential in comics, in a way few people ever have. He used comics to advocate for social change, too, though he preferred fiction and metaphor, and is best remembered as a superhero artist (though his work crossed all genres and invented some). He saw superheroes as modern mythological figures -- as New Gods -- as aspirational avatars.

In the 1940's, Kirby co-created Captain America, advocating for US intervention in WWII when that was still a controversial position. In the 1970's, his Forever People were technologically-advanced, alien hippies. In the 1960's, The Fantastic Four gave us The Hate-Monger, a supervillain in a Klan hood who turned out to be Adolf Hitler himself. It also gave us this guy:

The Black Panther

That image is courtesy of Brian Cronin's Comic Book Legends Revealed, which notes that the Black Panther didn't look like that in the final published comic -- his half-mask was replaced with a full mask, making it less immediately obvious that the Black Panther was, in fact, a black man -- indeed, possibly the first black superhero. (Inevitably when you refer to a comic book character as "the first" of anything, that's going to lead to debate -- sometimes that debate can miss the point entirely and turn into mere nitpicking over comic book trivia, though other times, as in Who Was the First Black Superhero? by JV Halliburton II, it can explore the richness of comic history and highlight all the important characters who have helped to build and shape it and make it more diverse.)

Today Mark Evanier wrote a lovely remembrance of his friend and mentor, and among many other things he had this to say:

Jack was all about something new, something exciting and something that took whatever he was doing to the next level. [...] Jack was first and foremost interested in producing something that would take comics to some new plateau, creating new opportunities and new possibilities.

Kirby believed in comics. So did Martin Luther King and Alfred Hassler. So does John Lewis.

And so does Jillian Kirby. I've written before about her Kirby4Heroes fundraiser for the Hero Initiative, a charity that helps struggling comic creators. As we celebrate her grandfather's birthday, don't forget about the less fortunate who have helped shape the comics medium over the years and decades.

Password Restrictions are Stupid

There are few things more infuriating than submitting a randomly-generated password and seeing it rejected based on some stupid asshole's stupid asshole idea of what constitutes a strong password.

Yesterday I encountered a site that rejected K"Nb\:uO`) as weak but accepted P@55w0rd as strong.

And my first day at my current job, we had to take mandatory security tutorials that, among other helpful hints, suggested that we satisfy the requirement for a capital letter and a symbol by putting the capital letter at the beginning of the password and an exclamation point at the end. Which, for those of you who are as bad at basic arithmetic as whatever moron put that suggestion in a security tutorial, defeats the entire purpose of requiring a capital letter and a symbol.

Which is, of course, why requiring capital letters and symbols in the first place is stupid, because "make the first letter a capital and put an exclamation point at the end" is what pretty much everybody does to satisfy that requirement anyway, even without official company-sanctioned security tutorials assuring them that this is okay and totally better than just having an all-lowercase password because math class is tough.

Customer Service Survey

I have no complaints about the representative who I spoke with; he was great. He was knowledgeable, professional, and responsive, and told me that they were aware of the outage and working on it.

HOWEVER, I have some pretty serious complaints about Cox's level of service.

First of all, my Internet outage lasted for over 12 hours.

Second, when I called, there was no recorded message informing me that there was a known outage in my area; I had to wait on hold for an extended period of time just to be told something that could have been handled by a recording as soon as I called in.

And speaking of recordings: you're seriously going to make me listen to the same four commercials, over and over again, on a continuous loop? Hey, kudos for finding a way to make being on hold an even MORE unpleasant experience; I didn't think that was actually possible. But I have to wonder, does Cox hate its employees AND its customers? Because this is just about the best way I've ever seen to ensure that a customer is as angry and frustrated as humanly possible before getting to speak to a support tech.

Put bluntly: Cox's Internet service is poor, rates keep increasing even as services are dropped (thanks so much for discontinuing Usenet support and then jacking up my rates five bucks), and saying that calling technical support is like pulling teeth is an insult to dentists everywhere.

Continuing bluntly: the only reason Cox has managed to keep my business is by virtue of being a local monopoly. The only other option for broadband Internet at my address is CenturyLink at 3.0Mbps, which is even more unacceptable than Cox's poor service, frequent outages, high prices, and legitimately terrible hold experience.

And, what's more, I strongly believe that Cox knows this, that the company is well aware that it has a captive audience and can therefore charge high rates for poor service and there is nothing else its customers can do but sit here and take it, because the broadband market has no competition to speak of.

In the short term, I begrudgingly admit that Cox has my business simply by default, because I have nowhere else to go.

In the long term, the market is going to change, competition is going to increase, and all the customers like myself who have spent the past decade being grossly dissatisfied with Cox's service are going to jump ship at the very first opportunity. A hard rain is going to fall.

I strongly suggest that Cox study the lessons of companies like Microsoft -- or, more dramatically, Blockbuster Video. Both of these are examples of companies that had a virtual monopoly in their respective industries. This monoculture allowed them to become bloated and unresponsive, and keep collecting money from their captive customers -- because where else were they going to go?

It didn't last. Technology changed. The markets changed. Blockbuster went bankrupt and, while Microsoft has held on to its majority share in the desktop/laptop OS and office suite markets, it has utterly failed to gain a foothold in emerging markets like phones and tablets, its browser market share has plummeted, and even companies that are using the latest version of Microsoft Office are likelier to use Google Docs for online collaboration.

Did this happen because Blockbuster didn't offer comparable, competetive services to Netflix and Redbox? Did it happen because Windows Phone is a poor operating system, or because Internet Explorer is an inferior browser?

No. Blockbuster offered very competetive prices to Netflix (no, it didn't offer streaming, but Blockbuster went bankrupt before streaming became Netflix's dominant distribution model). Windows Phone has received positive reviews, and Internet Explorer now performs comparably to other standards-compliant browsers.

So why did customers eagerly drop Blockbuster and Microsoft the first chance a viable alternative appeared?

Because that's what happens when you spend a decade taking your customers for granted, charging them a ridiculous rate for a barely-functional product or service, and generally treating them like livestock.

Yes, Blockbuster and Microsoft improved the quality of their products and services once competition started to pressure them into doing it. By then it was too late.

I know Cox is a monopoly in my area. I know there's no short-term incentive for it to improve its service or decrease its cost, because it doesn't have to in order to keep my business.

But if I were running Cox, I would think long and hard about the future. Someday, you ARE going to have a viable competitor. If you want to keep your existing customers' business when that day comes, you should probably start treating them better, right now.

The first thing you should do is stop making your customers listen to commercials when they're on hold.

The Propaganda Schlock of Starship Troopers

The last time I saw Starship Troopers was on VHS. I'd have been about 15, so you can forgive me if what I remember most about it is Denise Richards's titties. Which should give you some idea of just how well I remember it, because Denise Richards's titties are not actually in the movie. (Denise Richards's titties are actually important to the theme of the movie. I will be getting back to them in a moment.)

I also remember the film getting pretty mixed reviews on release -- it's quite clearly a big dumb action movie, with extra big and extra dumb, but there was also a vocal contingent of critics lauding it as a brilliantly subersive piece of satire of wartime propaganda. In the years since, it's become a cult hit among people who enjoy it for both -- because it manages a pretty interesting tightrope walk of playing itself totally straight while also being a wicked piece of satire.

More specifically, Starship Troopers the movie is a parody of Starship Troopers the book.

Well, maybe "parody" is a little strong -- again, it plays itself far too seriously to be considered a comedy per se. But it's certainly a movie about crazy, over-the-top wartime propaganda -- and the novel is crazy wartime propaganda (or, almost -- it was too late for Korea and too early for Vietnam).

Heinlein's an interesting dude, and Starship Troopers fills an interesting place in his oeuvre. For a guy who's typically identified as a libertarian, he sure has some weird ideas about only allowing soldiers to vote, and how public floggings are the best tool for disciplining them. With an extra bonus chapter where he really goes off the rails with that public flogging thing and rants about how anyone who doesn't spank their children is stupid.

Starship Troopers the movie gets how ridiculous the book is, ratchets its ridiculousness up to 11, and plays it completely straight.

And while the homages to WWII-vintage propaganda films are great, what it gets most about the nature of wartime propaganda is the dehumanization. Not only Heinlein's choice to very literally dehumanize the enemy by making them giant bugs, but the heroes are dehumanized, too -- and here's where I get back to Denise Richards's titties.

Because the coed shower scene is disquieting.

It goes beyond the obvious ideas of discipline and respect in a coed military and straight on into having a bunch of men fail to even notice Denise Richards as female. And when the Main Guy finally does go for a perfunctory roll in the hay with her, it's all just rote, mechanical "this is happening because it's a movie and the leads have to hook up" stuff.

All in all? Well, to make another Spinal Tap reference, there's a fine line between stupid and clever, and Starship Troopers walks it. It's a winking, biting homage to the source material, that looks and feels like it's a dumb movie made by people who just don't get it. (And it could be both -- there are a whole lot of people involved in making a movie.)

Its cult status is well-deserved -- and even if its comedy is intentional, it seems unintentional enough that it's perfect fodder for Rifftrax.

Which is what I'm headed to see right now, as I write this, though by the time you read it I should already be home. Maybe I'll share more tomorrow!